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[Linux] Labels are not showing up when opening context menus
Reproduction steps:1. Open the attached “BugRepro” project2. Right-click on empty space in the Hierarchy window3. Click on any optio... Read more
Some types of assets are not loaded when using "AssetDatabase.LoadAllAss...
How to reproduce:1. Open the user’s attached “Bug LoadAllAssetsAtPath PDF.zip” project2. Open Menu > Test > Test3. Observe the... Read more
[Hub] Documentation module download hangs on initial installation
Steps to reproduce:1. Download Unity via HUB link from Saihai2. In Hub's "Install Unity" window, make sure the "Documentation" modul... Read more
Cinemachine immediate visual feedback in the Game view is not working wh...
How to reproduce:1. Open the “CinemachineTest.zip” project2. Open the “SampleScene”3. Select the “Main Camera” in the Hierarchy wind... Read more
9-Sliced Sprites do not scale correctly in UI Toolkit when Sprite Asset ...
Reproduction steps:1. Open user-submitted project2. Enter Play Mode Expected result: Two panels with identical backgrounds are displ... Read more
[Android] Unity prompts for an update to API Level 36 when API Level 34 ...
Reproduction steps:1. Open the attached project “SDKProject”2. Select API Level 34 in “Project Settings/Player/Other settings/Target... Read more
Scene Toolbar's Icons are wrong when using Hand, Orbit and Zoom Tools
How to reproduce:1. Create a new Project2. Press on the Hand Tool Icon in the Scene Toolbar Expected Behaviour: The Hand Tool Icon i... Read more
Unity leaks memory when adding/removing breakpoints while debugging with...
How to reproduce:1. Open the "VS_Leak.zip" project3. Open the "NewBehaviurScript.cs" script4. Attach Unity Debugger via Visual Studi... Read more
[IL2CPP] ParticleSystem.SetParticles generates unfreed allocations in IL...
How to reproduce:1. Build the attached project for iOS2. Run the app on the device with Xcode allocations profiler (CMD + I > All... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved