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LocalizedString/LocalizedAsset - Should expand when label is clicked
The foldout should expand when the label is clicked, not just the arrow. !image-2020-11-16-15-59-22-697.png|thumbnail! Read more
[IL2CPP] Project crashes on socket.release if built to iOS Simulator
1. Open attached project "repro_680283" 2. Build to iOS Simulator 3. Project will crash Note: Issue is not reproducible with device Read more
Ubuntu - Create list under Project palette does not display options corr...
When using the + button, under the Project menu, the list starts with a number or blank lines at the top. 2. How we can reproduce i... Read more
Android: Protected graphics memory doesn't work on android device
Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more
Visualization baked albedo is broken for rescaled terrains
If you draw a pattern on a terrain surface and then resize the terrain (using terrain settings), the pattern may be stretched differ... Read more
Folders with numbers and dots cannot be created when using AssetDatabase...
How to reproduce: 1. Open the attached project ("DotInFolderBug.zip") 2. Choose "Bug/Create Folder With Dot In Name" in the menu bar... Read more
[Hub] 'Last Update' row shows future date in the License section
How to reproduce: 1. Open Hub 2. Click on Settings icon -> License Management 3. Observe 'Last Update' row Expected result: Today's... Read more
The TextureImporter's Apply button is not registered after changing the ...
How to reproduce: 1. Open the attached "TilemapRepro.zip" Project 2. Click on the "WallLow" Sprite 3. Change the "Compression" Setti... Read more
[Interactions] Some Interactions don't have the correct startTime, time ...
Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions: - Press: Press Only, Press and Release... Read more
Input values are always 0 when Time.timeScale is set to 0
Reproduction steps: 1. Open the attached "9491Repro.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Click... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects