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[LWRP] [iOS] Shadows are broken when BlendWeights are set to FourBones
How to reproduce: 1. Build the attached project for iOS 2. Build & Run the app to device via Xcode 3. Press "SkinningBonesToogle" bu... Read more
[Socket][Windows] Unity hangs when calling Socket.Accept()
Steps to reproduce: 1. Open attached project 2. Open scene "main" 3. Enter playmode 4. See that Editor hangs 5. Comment out line 9... Read more
“Scene view texture is null“ errors appear when using ”Handles.DrawOutli...
How to reproduce: 1. Open project “UnityBugRepo.zip” 2. Move your cursor in the Scene view and observe the Console window Expec... Read more
Unity editor crashes when changing GameObject's Layer while in Play Mode
To reproduce: 1. Open the project “Cloak and Feather” 2. Open the “Test Room” scene 3. Enter Play Mode 4. Expand the “LowWall” o... Read more
Infinite import loop with HDRP 7.1.2
How to reproduce: 1. Download the "1192516-ImportLoop-Fresh.zip" project 2. Launch Unity via command line: Unity.exe -projectPath C:... Read more
The TextureImporter's Apply button is not registered after changing the ...
How to reproduce: 1. Open the attached "TilemapRepro.zip" Project 2. Click on the "WallLow" Sprite 3. Change the "Compression" Setti... Read more
[iOS] Black image on white background is rendered before the logo for th...
How to reproduce: 1. Open the attached InnoGamesStoryboard.zip project 2. Build for iOS and deploy the Xcode project to the device ... Read more
[URP] Assertion failed on expression errors are thrown on adding Rendere...
Assertion failed on expression errors are thrown on adding Renderer Features in ForwardRendererData preset asset. Steps to repro: ... Read more
Linux Editor freezes when using Vulkan and switching the Color Space to ...
How to reproduce: 1. Create a new project 2. Go to the menu bar "Edit > Project Settings..." 3. In the "Project Settings" window go ... Read more
[URP][Android] "error "SAMPLE_TEXTURECUBE_ARRAY_LOD" is not supported on...
Repro steps: 1. Open attached project 2. Switch build target to Android 3. Build and Run the “Bug” on an Android device Actual: The... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects