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2
votes
Fixed

Wrong Sprite pivot when using the Particle System "Texture Sheet Animati...

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Mar 10, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a5

How to reproduce:1. Open the attached user project “TightParticle.zip“2. Open Scene “TightParticle“3. Enter Play Mode4. Compare “Tig... Read more

0
votes
Fixed

[Tiny] Fatal Error C1081 when building for IL2CPP with a long path to th...

Package: Tiny Editor

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Jun 11, 2019

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Version/s: preview-0.15.3

Reproduction steps:1. Open the attached Project "DotsLongestPath"2. Within Project, open DOTS Project called "HelloWorld"3. Build th... Read more

0
votes
Duplicate

[2D][Animation + PSD Importer] Root bone and bone list references disapp...

Package: 2D Animation

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Aug 06, 2019

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Version/s: 3.0.3

After adding bones to a 2D character for skeletal animation, exiting and reloading the program changes the Root Bone to a missing tr... Read more

0
votes
By Design

VisualElements are scaled inconsistently when using "Scale With Screen S...

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Jul 16, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b1, 2023.1.0a3

Reproduction steps:1. Open the attached “UIScaling“ project2. Open the “SampleScene” scene3. In the Game window, select the “WXGA (1... Read more

0
votes
By Design

[Outline/Shadow] Outline and shadow change color based on sprite's color.

UI

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Feb 12, 2016

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Version/s: 5.4.0b6

Outlines and shadows changes color based on the color of their image sprite. Repro steps:1. Open UI scene from attached project2. Se... Read more

5
votes
Fixed

[Mobile Notifications][Android] "Too many alarms (500) registered from u...

Package: Mobile Notifications

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Jun 24, 2019

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Version/s: 1.0.2

Repro steps:1. Open user attached project2. Build and Run on Android3. Press the button on the screen which schedules and sends a 10... Read more

0
votes
By Design

Center Mode Transform Gizmo Does not account objects without a renderer

Scene/Game View

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Jul 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce:1. Open the attached project named Case_11683962. Select the Particle System3. Observe the position of the Transfor... Read more

2
votes
Fixed

Failed to load a custom asset when using Naninovel package

Mono

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Oct 27, 2021

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Version/s: 2021.2.0b8, 2021.2.0f1, 2022.1.0a3

Reproduction steps:1. Open the user's project "Test.zip"2. Select `Assets/Scripts/TestScript.nani` asset3. In the Inspector window e... Read more

0
votes
Won't Fix

[UIR] [Package] Vertex Nudging triggers assertion error when dragging No...

Package: UI Toolkit

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Sep 29, 2021

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Version/s: 1.0.0-preview.18

Reproduction steps:0. Make sure DPI is not 100%.1. Open the user's attached project2. Navigate to Window -> UI Toolkit -> Node... Read more

1
votes
Fixed

CharacterCollider's OnControllerColliderHit allocates 80B of GC

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Jan 12, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1, 6000.0.0b11, 7000.0.0a1

Reproduction steps: 1. Open the attached “Repro“ project2. Open the “Assets/Scenes/Main.unity“ Scene3. Open the Profiler window (Win... Read more

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