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0
votes
Fixed

TextField RegisterValueChangedCallback doesn't fire callbacks when the t...

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Nov 24, 2023

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Version/s: 2021.3.32f1, 2022.3.14f1, 2023.2.1f1, 2023.3.0a15

Reproduction steps:1. Open the attached “BugRepro” project2. Open 2 “TestFocusWindow” windows (Bug > Open Test Window)3. Dock bot... Read more

9
votes
Duplicate

Objects lighten up by light probes in Gamma Color Space looks too bright

Global Illumination

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Mar 07, 2015

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Version/s: 5.0.0f4

To reproduce the bug please follow the steps1. Open case_678167 project2. Bake scene lighting (Lighting window -> Build)3. Cube t... Read more

0
votes
Fixed

Lens Flare is misaligned when modifying the Camera's Viewport Rect

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Jan 22, 2025

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Version/s: 6000.0.35f1, 6000.1.0b3, 6000.2.0a1

Reproduction steps:1. Open the attached “LensFlare.zip” project2. Open the “OutdoorsScene”3. Select the “Main Camera” GameObject fro... Read more

0
votes
Fixed

[Interactions] Some Interactions don't have the correct startTime, time ...

Package: Input System

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Jun 20, 2019

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Version/s: 0.2.10-preview

Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions:- Press: Press Only, Press and Release- H... Read more

0
votes
Fixed

Play button remain highlighted unless hovered on the toolbar after exiti...

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Jan 15, 2025

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Version/s: 6000.1.0b2, 6000.2.0a1, 7000.0.0a15

How to reproduce:1. Create a new Unity project2. Enter the Play Mode3. Exit the Play Mode by pressing the Play button, and move the ... Read more

10
votes
Fixed

Indirect light is not generated when using Realtime Global Illumination ...

Package: Scriptable Render Pipeline HD

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May 06, 2019

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Version/s: 6.5.2

How to reproduce:1. Download and open the project "1152091.zip"2. Select Indirect draw mode in the Scene window3. Inspect the Scene ... Read more

0
votes
Won't Fix

NullReferenceException is thrown after importing Post Processing when it...

Package: PostProcessing

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Jul 24, 2019

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Version/s: 2.1.7

How to reproduce:1. Create a new project2. Import Post Processing asset from Package Manager3. Add Post-process Layer component to M... Read more

0
votes
Fixed

[VisionOS] Using an Image component with an Atlassed Sprite assigned cau...

Package: PolySpatial

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Mar 15, 2024

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Version/s: 1.1.4

Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Set the Sprite Packer M... Read more

1
votes
Won't Fix

Window stays outside the display when switching from multiple monitors t...

Window management

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Jul 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. Detach Game window and drag it out to a second display3. Disconnect the monitor that has ... Read more

0
votes
Fixed

The Timeline does not set back the state of GameObjects after saving a S...

Package: Timeline

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Oct 06, 2021

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Version/s: 1.6.2

How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more

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