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Issue ID




TextMesh Pro stops showing glyphs after upgrading to TMP 4.0.0-pre.2

Package: TextMeshPro


How to reproduce:
1. Open the attached project ""
2. Open Assets/Scenes/SampleScene.unity
3. Change "com.unity.textmeshpro": "3.0.6", to "4.0.0-pre.2" in the manifest.json
4. Enter Play Mode
5. Click on the bottom UGUI button

Expected results: Glyph is showing
Actual results: Glyph does not show

Reproducible with: 4.0.0-pre.2 (2022.3.10f1, 2023.1.14f1, 2023.2.0b11, 2023.3.0a7)
Not reproducible with: 3.2.0-pre.6 (2021.3.30f1), 4.0.0-pre.1 (2022.3.10f1, 2023.1.14f1, 2023.2.0b11, 2023.3.0a7)

Reproducible on: Windows 11 22H2
Not reproducible on: No other environment tested

  1. Resolution Note:

    Note that upgrading the TMP Essential Resources and restarting the editor is required after upgrading to TMP 4.0.0.

    For more information about 4.0.0, please have a look at the package description in the package manager.

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