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Fixed

Fixed in 6.0.9, 8.0.4, 9.0.2

Votes

0

Found in [Package]

6.0.3

8.0.3

9.0.1

Issue ID

DANB-526

Regression

Yes

[PSD Importer] Upgrading to 6.0.3 and or higher makes sprite bounds desynchronized

Package: 2D PSD Importer

-

Steps to reproduce:
1. Unzip the attached user's project "PSBImporterIssueTest.zip"
2. Open the project with 2021.3.0f1 and make sure PSB Importer version is set to 6.0.2
3. Update the PSB Importer package to 6.0.3 via Manifest.json
4. Reimport "Assets_Design\Rework Cafes\FRANCIA\TROCEADO FRANCE\MESADA Y BANDEJA.psb"
5. Open Scene View and observe the Sprite Bounds

Expected results: The Sprite bounds on the PSB asset remain the same as the texture layout
Actual results: The PSB file will be reimported and the sprite bounds will remain but the Texture layout will change, this leads to problems in the Sample scene compared to the original

Reproducible with: PSB Importer 6.0.3 - 9.0.1 (2021.3.0f1, 2021.3.30f1, 2022.3.10f1, 2023.1.15f1, 2023.2.0b12, 2023.3.0a7)
Not reproducible with: PSB Importer 6.0.2 (2021.3.0f1)

Reproducible on: Windows 11, Windows 10
Not reproducible on: No other environment tested

Notes:
-See attached images "Before Update.jpg" and "After Update.jpg"

  1. Resolution Note (fix version 9.0.2):

    Fixed for 2D PSD Importer 9.0.2

    By installing the PSD Importer's Samples via the Package Manager and accessing the Pipeline script via

    Assets/Samples/2D PSD Importer/9.0.2/Samples/PSDImporterCustomPacker/Editor/Pipeline.asset

    Adding the affected sprite into the Pipeline script and applying changes will resolve the issue

  2. Resolution Note (fix version 8.0.4):

    Fixed for 2D PSD Importer 8.0.4

    By installing the PSD Importer's Samples via the Package Manager and accessing the Pipeline script via

    Assets/Samples/2D PSD Importer/8.0.4/Samples/PSDImporterCustomPacker/Editor/Pipeline.asset

    Adding the affected sprite into the Pipeline script and applying changes will resolve the issue

  3. Resolution Note (fix version 6.0.9):

    Fixed for 2D PSD Importer 6.0.9

    By installing the PSD Importer's Samples via the Package Manager and accessing the Pipeline script via

    Assets/Samples/2D PSD Importer/6.0.9/Samples/PSDImporterCustomPacker/Editor/Pipeline.asset

    Adding the affected sprite into the Pipeline script and applying changes will resolve the issue

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