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0
votes
In Progress

Warning "ItemA is being serialized by [SerializeReference], but is missi...

Serialization

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Dec 05, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open the attached project "IN-125546"2. Observe the Console Actual result: Warning appears in the consoleExpecte... Read more

0
votes
Fixed

[WebGL + OSX] copy & paste for input broken

WebGL

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Jan 19, 2016

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Version/s: 5.4.0b2

-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro:--open and build attached project/sce... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

1
votes
Won't Fix

[Vulkan] Crash on with multiple stack traces when rendering large Terrai...

Vulkan

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Dec 01, 2025

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Version/s: 6000.0.60f1, 6000.2.10f1, 6000.3.0b7, 6000.4.0a3

How to reproduce:1. Open the attached “IN-122137.zip” project2. Observe the crash Reproducible in: 2023.2.0a1, 6000.0.60f1, 6000.2.1... Read more

1
votes
Fixed

[ShaderGraph] The Preview Window displays a completely black Node when w...

Package: Shader Graph

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Oct 11, 2019

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Version/s: 7.1.1 - 7.1.2

Reproduction steps:1. Create a new HDRP template project2. Create a new VFX Shader Graph3. Makes some changes to the graph Expected ... Read more

2
votes
Fixed

Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...

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Feb 24, 2016

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Version/s: 5.4.0b7

What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more

0
votes
By Design

[Shaders] Incorrect shader names (folders) for templates

Shaders

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Jun 26, 2015

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Version/s: 5.2.0a4

This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more

0
votes
Fixed

Crash on RebuildTransformHierarchy when setting a transform parent to As...

Scene Management

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Aug 22, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.2.1f1, 2023.1.0a6, 2023.2.0a1

How to reproduce: Open the user attached project Right-click in the project and "Build AssetBundles" to ensure the "Empty" prefab is... Read more

0
votes
Duplicate

[UI] Dialog of Unapplied import settings appear when trying to apply cha...

Asset - Importers

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Aug 07, 2019

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Version/s: 2019.2.0b6, 2019.3.0a8

To reproduce:1. Open attached project2. Go to textures and change some settings3. Press Apply4. Press anywhere else on the editor5. ... Read more

3
votes
Fixed

Visual Effects Graph Asset's Shaders are not imported when launching Unity

Visual Effects

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May 23, 2022

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Version/s: 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a1

Reproduction steps:1. Import the attached VfxG_TowerLevelUp.vfx2. Observe the Visual Effects Graph Asset "VfxG_TowerLevelUp.vfx" in ... Read more

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