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0
votes
Fixed

UI Toolkit Debugger window selection is not updated when the target wind...

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Jul 31, 2025

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Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a4

How to reproduce:1. Open the attached “IN-110347” project2. In the UI Toolkit Debugger window, from the top left dropdown, select "P... Read more

0
votes
Duplicate

NullReferenceException errors appear in the Console when changing the va...

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Jul 19, 2025

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Version/s: 6000.0.54f1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “TestTimeline” project2. Open the “ReproScene”3. Double-click on “New Timeline” asset to open it in the... Read more

0
votes
Fixed

[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...

Shuriken

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Jan 18, 2016

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Version/s: 5.4.0b2

Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more

0
votes
Fixed

[SubGraphs] Certain parameters throw 'unexpected type' exceptions when u...

Package: Visual Effect Graph

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Jun 17, 2019

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Version/s: 7.0.0

Repro steps:1. Import the attached package2. Open the ParamterIssue.vfx and/or the ParameterSubGraphIssue subgraph3. Observe the con... Read more

0
votes
Won't Fix

[Window management] Window header shrinks for Unity and hub after changi...

Window management

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Jul 16, 2019

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Version/s: 2019.3.0a5, 2019.3.0a10

Window header shrinks for Unity and hub after changing the UI scaling from preferences. Refer to the attached screenshot. Steps to r... Read more

0
votes
Won't Fix

Bool or Trigger Parameters can be selected via right clicking to the rig...

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May 29, 2025

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Version/s: 2022.3.62f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b4

Steps to reproduce: Create a Project and an Animator in it and double click it to open it Select "Parameters" at the top left of the... Read more

0
votes
Active

A different Font Asset is applied when the original Font Asset is delete...

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Mar 27, 2025

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Version/s: 2022.3.60f1, 6000.0.42f1, 6000.1.0b10, 6000.2.0a6, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce: 1. Open the project "IN-97269_FontAssetReassignment"2. In the Project window, open "buttons.uxml"3. In the UI Buil... Read more

0
votes
Active

Overlay Menu options open on the top of the window when the window is po...

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Aug 05, 2025

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Version/s: 6000.1.15f1, 6000.2.0b12, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1

NOTE This issue can be reproduce with any overlay menu in any window eg SceneView. Steps to reproduce:1. Create a Universal 2D proje... Read more

0
votes
Not Reproducible

Animation fails to import with certain Start parameter values

Animation

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Mar 04, 2015

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Version/s: 5.0.0f2

Reproduction steps: 1. Open the user project AdditiveAnimationTest2. Open the Neo_Walk_StrafeAimDwn_ADD import settings3. Drag RIG_N... Read more

0
votes
Won't Fix

Long Shader Graph titles hide tab icon

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Jul 10, 2025

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Version/s: 6000.3.0a2

Steps to reproduce: Create a project (Universal 2D) Go to the "Project" window Click "Create" -> Shader Graph -> From Template... Read more

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