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Fixed
Fixed in 2022.3.X, 2022.3.5f1
Votes
0
Found in
2022.3.4f1
Issue ID
UUM-49200
Regression
Yes
[Android] Crash "MemoryManager::VirtualAllocator::GetBlockInfoFromPointer(void const*)" when the project is built with Development Build and opening the Player
How to reproduce:
1. Open the "IN_53346" project
2. In the Build Settings "Run Device" dropdown, select the desired device
3. Press Build And Run
Expected result: Player doesn't crash
Actual result: Player crashes
Reproducible with: 2022.3.4f1
Not reproducible with: 2021.3.30f1, 2022.3.9f1, 2023.1.13f1, 2023.2.0b9, 2023.3.0a4
Fixed in: 2022.3.5f1
Reproducible on: Windows 10 Pro
Not reproducible on: No other environment tested
Reproducible on these devices:
Xiaomi Xiaomi 11T (21081111RG), Android 13, CPU: NOT FOUND, GPU: Mali-G77 MC9
VLNQA00517, Oneplus OnePlus 10 Pro 5G (NE2213), Android 12, CPU: Snapdragon 8 Gen 1 (SM8450), GPU: Adreno (TM) 730
Not reproducible on these devices:
VLNQA00512, Samsung Galaxy S9 (SM-G960F), Android 10, CPU: Exynos 9 (9810), GPU: Mali-G72
VLNQA00120, Google Pixel 2 (Pixel 2), Android 8.1.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00267, Samsung Galaxy S10+ (SM-G975F), Android 12, CPU: Exynos 9 (9820), GPU: Mali-G76
VLNQA00178, Xiaomi Redmi Note 4 (Redmi Note 4), Android 6.0, CPU: MediaTek Helio X20 MT6797M, GPU: Mali-T880
VLNQA00489, Htc 10 (HTC 10), Android 6.0.1, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
VLNQA00431, Xiaomi Mi 11 (M2011K2G), Android 11, CPU: Snapdragon 888 SM8350, GPU: Adreno (TM) 660
Notes:
- Regressed version not found as testing and checking would take unreasonably too long
- Not reproducible with Windows Standalone Platform
- Couldn’t test on iOS due to an error “Framework not found FBLPromises” popping up during the building of the app
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