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Unity 5.4 crashes on resume with error "D3D9: failed to create vertex bu...
1) download 2DphysicsPuzzle from Asset Store2) open any scene in unity 5.4.0b53) Leave it for 30 to 40 min4) unlock PC and Resume5) ... Read more
[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...
How to reproduce:1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project2. Enable Code Coverage (Pref... Read more
[STW2019]Assertion failed on expression: '!m_IsUndoing' when pressing cm...
How to reproduce:1. Open the attached project2. Go to the Assets-> Sprites folder3. Select any sprite-> go to Import settings ... Read more
"Unknown Assembly" error is thrown when building AssetBundle including ...
How to reproduce:1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug")2. Build Asset Bundles (BUG TEST > B... Read more
Renders "Add" button has no OnHover action
How to reproduce:1. Import the attached "Hand_Drawn_Vines_001" Asset into Unity2. Drag the Asset into the scene3. Select the SpeedTr... Read more
Progress Bar disappears or flickers when displayed if the Test Framework...
How to reproduce:1. Open the user’s attached “BetaProgressBar.zip” project2. Go to Menu > Test > Progress Bar3. Observe the re... Read more
[LWRP] [iOS] Shadows are broken when BlendWeights are set to FourBones
How to reproduce:1. Build the attached project for iOS2. Build & Run the app to device via Xcode3. Press "SkinningBonesToogle" b... Read more
[Linux] Whole Editor is rendered in pink when creating a new LWRP project
How to reproduce:1. Create a new project with the LWRP template Expected results: Editor opens the newly created project correctlyAc... Read more
Memory usage increases when entering Play Mode with the Package Manager ...
Steps to reproduce:1. Open the attached project “ScopedRegistryTest.zip“2. Enter Play Mode3. Open Window > Analysis > Memory P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window