Search Issue Tracker
Fixed in 6000.0.35f1
Fixed in 6000.0.X, 6000.1.0b2
Votes
0
Found in
6000.0.21f1
6000.1.0a7
Issue ID
UUM-82594
Regression
No
Renders "Add" button has no OnHover action
How to reproduce:
1. Import the attached "Hand_Drawn_Vines_001" Asset into Unity
2. Drag the Asset into the scene
3. Select the SpeedTree in the Hierarchy
4. In the Inspector, navigate to the LOD Group -> Renderers
5. Hover on the "Add" button
Expected results: There is an OnHover action, the usual behavior is highlighting hovered buttons
Actual results: There is no OnHover action
Reproducible with: 6000.0.21f1
Can't test with: 2021.3.44f1, 2022.3.48f1 (No such button)
Reproducible on: Windows 11 Pro
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "StoredGraphicsBuffer::GetGfxBufferID" when activating VFX via extention of Activation Track in Timeline window
- [Linux] Stack trace file path and line number information is missing when IL2CPP Stacktrace Information is set to "Method Name, File Name, and Line Number"
- Warnings due to obsolete Object.FindObjectsByType<T> usage and [SerializeReference] are logged when opening the Netcode for Entities setup scene
- Non-standard pointers cannot change Inspector values with arrow controls when crossing Inspector area
- No longer able to change the Toggle or Slider GameObjects' Target Graphic value and a NullReferenceException is thrown when the Target Graphic value is set to None at any point
Add comment