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Crash on Shader::GetLocalKeywordRemap or ShaderLab::Pass::ApplyPass when...
Reproduction steps: 1. Open attached project "1254964" 2. Open scene "myscene" and select "Terrain" from the Hierarchy 3. In the Ins... Read more
"Blender could not convert the .blend file to FBX file" error is thrown ...
"Blender could not convert the .blend file to FBX file" error is thrown when .blend file is imported and Blender 3.0.0 is the defaul... Read more
TMP_FontAsset fails to change when the Fallback Font Asset is changed
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Enter the Pl... Read more
Soft Shadows are not working on Meta Quest 2 when ARCore is in the project
How to reproduce: 1. Open the attached project "Shadow test.zip" 2. Build And Run the project on Meta Quest 2 Expected results:... Read more
The Editor becomes not interactable and “StackOverflowException“ error i...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Select the “Splines“ GameObj... Read more
"Hold on" popup hangs on "Importing assets" when changing script if Visu...
How to reproduce: 1. Create a 3D project 2. Create and attach a script to anything in Hierarchy 3. Open the script and add a line of... Read more
[LWRP] Custom renderer Camera override gets applied to the Scene Camera ...
How to reproduce: 1. Open the attached "LWRPCameraOverride.zip" project 2. Select "CRPSphere" in the Scene 3. Try moving the Camera ... Read more
Mouse position does not match in-game mouse position in WebGL builds whe...
How to reproduce: 1. Open the attached project ("case_1161544-SimpleDemoProject.zip") 2. Open the repro scene ("SampleScene") 3. Bui... Read more
[Regression] Render Texture memory leak
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open Activity Monitor or Task Manager and observe the Unity pro... Read more
Tool handles are invisible in Scene View when certain objects are selected
Steps to reproduce: 1. Create a new project 2. Create or select Main Camera in Hierarchy 3. Select Move Tool in Scene View 4. Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GPU Time Threshold" in VFX Graph Heatmap Parameters can be set to a negative value
- List of supported Platforms for 3D Templates in Unity Hub is outdated
- Mesh filter animation tint is not added if keyframe recording is not enabled
- Light.shadowMatrixOverride is ignored when using GPU Resident Drawer
- Setting the the "PreWarm Delta Time" to the smallest value always sets the "PreWarm Step Count" to the different random values