Search Issue Tracker

1
votes
Fixed

[Linux] Crash on ScriptableBatchRenderer::GenerateBuiltInCBuffer when ad...

Entities Graphics

-

Sep 02, 2024

-

Version/s: 2022.3.45f1, 6000.0.18f1

Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opens upActual result: The Editor crashes ... Read more

0
votes
Fixed

[IAP] Silent crash when installing the IAP package

Package: Purchasing

-

Jul 22, 2019

-

Version/s: 2.0.6

When attempting to install the IAP package, my project crashes and every time i try to open the project afterwards it will crash aga... Read more

0
votes
Not Reproducible

ArgumentException when creating a Font Asset with "Get Kerning Pairs" ch...

Package: TextMeshPro

-

Dec 02, 2019

-

Version/s: 2.0.1

How to reproduce:1. Create a new project2. Import the Avalon.tff to the project3. Install TMP package4. Window > TextMeshPro >... Read more

0
votes
Won't Fix

[Visual Effect Graph] Transition between two Blocks is not selected when...

Package: Visual Effect Graph

-

Sep 27, 2019

-

Version/s: 7.1.2

Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more

0
votes
By Design

Terrain has tint from the directional light source when a normal map is ...

-

Jul 05, 2024

-

Version/s: 2022.3.37f1, 6000.0.10f1

How to reproduce:1. Open the “IN_79678” project2. In the Build Settings make sure the iOS or Android platform is selected3. In the p... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

-

Jan 17, 2020

-

Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

-

Jan 06, 2016

-

Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

0
votes
By Design

Screen tearing occurs when running standalone build in Fullscreen Mode

Windows

-

May 11, 2019

-

Version/s: 2019.1.0a9, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

Steps to repro:1. Open original project "New Unity Project.zip"2. Enter Play Mode and notice that there is no screen tearing in Game... Read more

1
votes
Fixed

Setting material.shader to null crashes at Shader::GetActiveSubShaderIndex

Shaders

-

Feb 16, 2016

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "TestCase"3. Run scene4. Press "E"5. Unity crashes Reproduced with: 5.3.2p... Read more

0
votes
Fixed

Unsafe code with byte* fails to compile

IL2CPP

-

Jun 05, 2015

-

Version/s: 5.0.2p4

Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.