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Fixed in 2022.3.52f1
Fixed in 2022.3.X, 6000.0.X, 6000.0.22f1, future release
Votes
1
Found in
2022.3.45f1
6000.0.18f1
Issue ID
UUM-79332
Regression
Yes
[Linux] Crash on ScriptableBatchRenderer::GenerateBuiltInCBuffer when adding "PerObjectData.ReflectionProbes"
Reproduction steps:
1. Open the attached “CrashRepro” project
Expected result: The project opens up
Actual result: The Editor crashes
Reproducible with: 2022.3.5f1, 2022.3.45f1, 6000.0.18f1
Not reproducible with: 2021.3.43f1, 2022.3.4f1
Reproducible on: Ubuntu 24.04
Not reproducible on: Windows 10
First lines of the stack trace:
0x0057e310029c00 in ScriptableBatchRenderer::GenerateBuiltInCBuffer(RenderNode const&, int, void, GfxTextureParam, unsigned int)
0x0057e310027897 in ScriptableBatchRenderer::RenderMultipleMeshes(RenderNodeQueue const&, BatchInstanceDataSRPB const, int, VertexInputMasks)
0x0057e31002a2d1 in ScriptableBatchRenderer::Flush(BatchBreakCause)
0x0057e31002ff47 in ScriptableRenderLoopDrawSRPBatcher(ScriptableLoopObjectData const, unsigned long, SharedRendererScene const&, DrawRenderersCommand const&, ShaderPassContext&, GfxDevice&, int, BatchRendererGroupMetadataCacheContext const)
0x0057e310031d39 in ScriptableRenderLoopDrawDispatch(ScriptableLoopObjectData const, unsigned long, SharedRendererScene const&, DrawRenderersCommand const&, ShaderPassContext&, GfxDevice&, int, BatchRendererGroupMetadataCacheContext const*)
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asp_kom
Sep 19, 2024 08:05
We have the same crash. Reproduction 10/10.
Unity 2021.3.43f1 Silicon LTS
MacOS Sonoma