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Fixed in 2022.3.52f1

Fixed in 2022.3.X, 6000.0.X, 6000.0.22f1, future release

Votes

1

Found in

2022.3.45f1

6000.0.18f1

Issue ID

UUM-79332

Regression

Yes

[Linux] Crash on ScriptableBatchRenderer::GenerateBuiltInCBuffer when adding "PerObjectData.ReflectionProbes"

Entities Graphics

-

Reproduction steps:
1. Open the attached “CrashRepro” project

Expected result: The project opens up
Actual result: The Editor crashes

Reproducible with: 2022.3.5f1, 2022.3.45f1, 6000.0.18f1
Not reproducible with: 2021.3.43f1, 2022.3.4f1

Reproducible on: Ubuntu 24.04
Not reproducible on: Windows 10

First lines of the stack trace:
0x0057e310029c00 in ScriptableBatchRenderer::GenerateBuiltInCBuffer(RenderNode const&, int, void, GfxTextureParam, unsigned int)
0x0057e310027897 in ScriptableBatchRenderer::RenderMultipleMeshes(RenderNodeQueue const&, BatchInstanceDataSRPB const, int, VertexInputMasks)
0x0057e31002a2d1 in ScriptableBatchRenderer::Flush(BatchBreakCause)
0x0057e31002ff47 in ScriptableRenderLoopDrawSRPBatcher(ScriptableLoopObjectData const
, unsigned long, SharedRendererScene const&, DrawRenderersCommand const&, ShaderPassContext&, GfxDevice&, int, BatchRendererGroupMetadataCacheContext const)
0x0057e310031d39 in ScriptableRenderLoopDrawDispatch(ScriptableLoopObjectData const
, unsigned long, SharedRendererScene const&, DrawRenderersCommand const&, ShaderPassContext&, GfxDevice&, int, BatchRendererGroupMetadataCacheContext const*)

Comments (1)

  1. asp_kom

    Sep 19, 2024 08:05

    We have the same crash. Reproduction 10/10.
    Unity 2021.3.43f1 Silicon LTS
    MacOS Sonoma

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