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3
votes
Fixed

[Trail Renderer] Add Key does not add any keys to trail's Width curve

Visual Effects - Legacy

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Jul 16, 2019

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Version/s: 2019.1.6f1, 2019.1.8f1

To reproduce:1. In any project, create an object with Trail Renderer component2. In Trail Renderer component, find the Width curve i... Read more

0
votes
In Progress

Packages are not indexed by default

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Nov 13, 2025

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Version/s: 6000.5.0a1

When a default Index settings file is created in a new project we do not specify to index packages. This has a few issues with all t... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more

0
votes
Duplicate

[Installer] Print and Save buttons are shown over the license agreement ...

MacOS

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Jan 16, 2020

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Version/s: 2020.1

1. download MacOS installer from link provided2. run installer3. observe "Print" and "Save" button on "License agreement" tab Expect... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

0
votes
Fixed

[VFX Graph] Changes are reverted on save when setting ShaderGraph to Non...

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May 23, 2022

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Version/s: 2022.1.0a4

How to reproduce:1. Open the attached package2. Set Shader Graph to None in Output Mesh3. Save changes Expected result: Changes are ... Read more

1
votes
Fixed

Assertion error "(dx - width < padding) || (dy - height < padding)" when...

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Sep 01, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce:1. Open the “IN-114248” project2. Select the “TestSprite” Sprite Atlas in the “Assets/Sprites/avatar.atlas.defaul... Read more

1
votes
Fixed

Setting material.shader to null crashes at Shader::GetActiveSubShaderIndex

Shaders

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Feb 16, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "TestCase"3. Run scene4. Press "E"5. Unity crashes Reproduced with: 5.3.2p... Read more

0
votes
Won't Fix

Material Component has two horizontal lines under it when its foldouts a...

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Sep 19, 2025

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Version/s: 2021.3.56f1, 2022.3.66f1, 6000.0.58f1, 6000.2.6f1, 6000.3.0b2

Reproduction steps:1. Create a new project2. Create a GameObject (e.g. Cube)3. Close Material Component foldouts in the Inspector an... Read more

0
votes
Fixed

LOD Group Levels partially grey out and an IndexOutOfRangeException erro...

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Aug 18, 2025

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Version/s: 6000.2.1f1, 6000.3.0a5, 6000.4.0a1

How to reproduce:1. Create or open the “IN-112149” Project2. Right click on the Hierarchy and add an empty GameObject3. Select the c... Read more

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