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[Android][Vulkan] URP and Built-in both crash when using MTR with Vulkan...
Steps to reproduce:1. Open the attached user's project "vulkanmrtcrash.zip"2. Open the SampleScene3. Switch to the Android platform4... Read more
Switching the Profiler to Edit Mode while profiling Playmode makes the E...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode4. Tur... Read more
Unity has no proper script lifecycle for calling event functions before ...
Quitting Unity Editor doesn't call OnDestroy(), OnDisable() event functions which is often used in editor window extension scripts. ... Read more
[VFX Graph] SpawnIndex values are wrong with Instancing On and several V...
Steps to reproduce: 1. Open an HDRP project 2. Import the provided Unity package 3. Open the scene named _VFXG_Spawnindex_instancing... Read more
ScriptableObject range value does not change when changing it by typing...
Reproduction steps:1. Open the attached “Test Project” Project2. Select “New New Behaviour Script” SO in the Project window3. Change... Read more
[URP] Material Upgrader tries to update materials when they are immutable
Reproduction steps:1. Open the attached project2. Observe the Console window Expected result: No errors thrownActual result: Error i... Read more
Game View does not refresh after finishing Splash Screen Preview
Game View does not refresh after finishing Splash Screen Preview. Steps to repro:1. Create a new Project.2. File > Build Settings... Read more
[2D] Sorting Layer Order in Layer key resets to 0 in Animation window an...
There's a bug that is preventing users to key the Sorting Layer ordering properly. Any values assigned to the Sprite Renderer.Sortin... Read more
EditorWindow maxSize is ignored
The property maxSize is ignored when resizing an EditorWindow. 1)Click "Bug/My Window" in the menu.2)Resize the window, it should on... Read more
[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...
How to reproduce:1. Open the attached "case_1212342.zip" Unity project2. Build the Scene for the iOS platform3. Attempt to deploy th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open