Search Issue Tracker

0
votes
By Design

[Mono] Linq.Expressions.Expression.Call (Expression, MethodInfo, Express...

Mono

-

May 27, 2015

-

Version/s: 4.6.2f1

To Reproduce:1. Run the attached project.2. Observe that, 'ArgumentException: instance' (System.ArgumentException when building in m... Read more

2
votes
By Design

A rotated UI element is not fitted to the parent element as expected

UI

-

May 18, 2015

-

Version/s: 5.0.1f1

Steps to reproduce: 1. Open the attached project2. Open 'Test' scene3. Notice that the 'Small' image is not fitted to the 'Big Conta... Read more

0
votes
Won't Fix

[Mac] Crash on __pthread_kill when entering Play Mode with Vuforia Augme...

XR SDK

-

Aug 14, 2019

-

Version/s: 2018.4.6f1, 2019.1.12f1, 2019.2.0b4, 2019.2.0f1, 2019.3.0a2

How to reproduce:1. Open the attached project("Vuforia_Crash")2. Enter Play Mode Reproducible with: 2018.4.6f1 (Vuforia 8.3.8), 2019... Read more

0
votes
Fixed

[VFX Graph] Having Sphere or Cube Output in the scene results in shader ...

Visual Effects

-

Mar 08, 2023

-

Version/s: 2022.2.9f1, 2023.1.0b7, 2023.2.0a6

How to reproduce: Import the attached Test-02 package to the HDRP project Build 201.b_SimpleLitOutputs_HDRP scene Observe that build... Read more

1
votes
Fixed

[Android] Build and run fails when Rewired is present in the project

Scripting

-

Jul 12, 2019

-

Version/s: 2019.3.0a8

Repro steps:1. Open QA attached project "repro_1169148"2. Switch build target to Android3. Build and run Actual: Build fails with a ... Read more

0
votes
Fixed

[Socket][Windows] Unity hangs when calling Socket.Accept()

Mono

-

Feb 09, 2016

-

Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. Open scene "main"3. Enter playmode4. See that Editor hangs 5. Comment out line 93 in ... Read more

0
votes
Fixed

Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...

Graphics - General

-

May 10, 2019

-

Version/s: 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Download and open the attached project "Compute Shader Tests.zip"2. Open the play mode3. Click on the buttons st... Read more

0
votes
Won't Fix

[Rendering Debugger] Crash on ScriptableBatchRenderer::GenerateBuiltInCB...

Graphics Device Features

-

May 25, 2022

-

Version/s: 2021.3.6f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps:1. Create a new URP project2. Open Window -> Analysis -> Rendering Debugger and change 'Material Override' ... Read more

1
votes
Fixed

[HDRP] Entering playmode with disabled compositor breaks all its layers

HD RP

-

Aug 09, 2022

-

Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a5

Versions affected: 2021.3.9f1, 2023.1.0a5 (and most probably any other version that has Compositor) Steps to reproduce: 1) Open atta... Read more

0
votes
Fixed

If the parent UI Object has "IPointerDownHandler", then it blocks childs...

uGUI

-

Sep 24, 2019

-

Version/s: 2017.4, 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "1186487" project2. Enter Play mode3. Click on the "Working" button4. Note output "Click Detected on Butt... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.