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0
votes
Not Reproducible

Sprites disapear when selecting multiple objects and using the Transform...

2D

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Feb 09, 2016

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Version/s: 5.4.0b5

Steps to reproduce : 1. import the project attached2. add a few sprites to the scene located in the folder3. select all the sprites4... Read more

2
votes
Won't Fix

[BiRP SG] "Shader error in 'Master': redefinition of '_SpecColor'" when ...

Shader System

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Mar 31, 2023

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Version/s: 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8, 2023.3.0a3

Reproduction steps:1. Open the attached "ASD" Project2. Open the "Assets/Test Lit Shader Graph.shadergraph" Shader Graph3. Observe t... Read more

0
votes
Fixed

[Memory Profiler] Allocated Size is smaller than Managed Size when obser...

Package: Memory Profiler

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Apr 28, 2023

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Version/s:

Reproduction steps:1. Open the attached project "ReproProj"2. Open the Memory Profiler (Window > Analysis > Memory Profiler)3.... Read more

0
votes
Not Reproducible

[Mac] UnityEditor Mac sometimes loses the installed Platform Support

Mobile

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Jul 02, 2019

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3

To reproduce:1. Create a new project2. Set Platform Support to iOS or Android3. Close Unity4. Open the project again Expected result... Read more

1
votes
Fixed

Editor freezes when exiting Play Mode if the Game window position was ch...

Metal

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May 19, 2023

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Version/s: 2022.2.21f1, 2023.1.0b18, 2023.2.0a16

How to reproduce:1. Open the user’s attached “samples-playground.zip” project2. Enter Play Mode3. Dock the Game Window somewhere els... Read more

0
votes
Fixed

[Android] Normals not oriented properly on Adreno 2xx models

Android

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Feb 09, 2016

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Version/s: 5.3.2p1

To reproduce:1) Open attached project2) Open Scenes/Main scene3) Make sure the camera is set to position X: 2.940638 Y: 25.82 Z: 14.... Read more

0
votes
Fixed

[LWRP] Area Light does not generate light when its Shape is set to Disc

Package: Scriptable Render Pipeline Lightweight

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Aug 07, 2019

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Version/s: 7.0.1

Repro steps:1. Open attached project2. Open Game view3. Select "Area Light" in the Hierarchy4. In the Light component, change the Sh... Read more

0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more

0
votes
Won't Fix

[URP] Decal produces z-fighting with parallel surfaces when the decal's ...

Universal RP

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May 31, 2022

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Version/s: 2021.2.0b11, 2022.1.0a9

Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How to... Read more

0
votes
Fixed

[ComputeShader] Writing into RenderTexture wont read in a vertex shader

Shaders

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Feb 08, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "768938.zip"2. Open scene "demo"3. Run scene4. In hierarchy, select "Plane" and notice ... Read more

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