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Creating and then deleting the "Integration Update: Rotation" block brea...
How to reproduce:1. Create a new Unity project and install the Visual Effects Graph package2. Create a new VFX Graph and open it3. I... Read more
Crash on assertion "condition is_ok (error) not met" when entering the p...
Reproduction steps:1. Create a new project2. Import attached Test.cs Script to the project3. Attach a Script to an Object that is in... Read more
Particles do not collide when particle system is moving
1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more
Button hover doesn't work when using the legacy input without the Event ...
How to reproduce:1. Open the attached project "UIEventSystem.zip"2. Open "SampleScene" Scene3. Enter Play mode4. Hover the mouse ove... Read more
[HDRP] Object is rendered with artifacts when Time is multiplied by a no...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/StackLit Demo“ scene3. Enter Play Mode4. Observe the Game V... Read more
Sprite preview looks blurred on low res sprites, even though point filte...
To reproduce: 1) Open the attached project2) Select sprite sheet in assets, check that filtering is set to point3) Now select any sl... Read more
[Visual Effects Graph] Closing the VFX Window autosaves any changes applied
Repro Steps:1 Create a new HDRP template project2. Create a new VFX: RMB in the Project window > Create > Visual Effects > ... Read more
GameObject renders as a cube when changing Cast Shadows
How to reproduce:1. Open the project “IN-115789_Default”2. Open the “OutdoorScene” scene3. In the Hierarchy, select ECS → Player4. I... Read more
[UNETServerDLL] Host Id still increases when you remove the host and add...
Steps1. Open attached project2. Run "ClientGUI.exe"3. Press "Start client" button4. Press Add Host==>"Host 1 added" message appea... Read more
[2D][Animation + PSD Importer] Root bone and bone list references disapp...
After adding bones to a 2D character for skeletal animation, exiting and reloading the program changes the Root Bone to a missing tr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved