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Crash on "GetGfxDevice() should only be called from main thread" when lo...
How to reproduce: 1. Open attached project 2. Build and Run Reproducible with: 2018.4.5f1, 2019.1.12f1, 2019.2.0b9 Not reproducible... Read more
[HDRP] Artifacts appear when Motion Vectors Per Object Motion is used
How to reproduce: 1. Open attached project 2. Enter the Play Mode 3. Use on screen buttons to move the Prefab 4. See the flickering ... Read more
[Physics] Build crashes in UnityEngine.Physics:Simulate_Internal_Injecte...
Steps to reproduce: 1. Open the attached user's project "Collision Memory Bug Repro.zip" 2. Perform a Windows build 3. Open the C... Read more
[Windows] Double backslash becomes single backslash when passing it to t...
Reproduction steps: 1. Build the attached project “TestProject” with the following command line: “Unity.exe -batchmode -timestamps ... Read more
[VR] Changing graphical api results in crash
Project Steps: 1. Tick "Virtual Reality Supported" 2. Set Graphical api to directx11 3. Set graphicsl api to opengl core 4. Set Grap... Read more
Error on async assets load
To reproduce: 1. Open GameLoader scene. 2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more
[LWRP]Build crashes when built with shadergraph file added to Always Inc...
To reproduce: 1. Open "1191757" project 2. Open Player Settings > Graphics 3. Add a new Element in Always Include Shaders list (incr... Read more
Placeholder text is positioned incorrectly when the input field is overf...
How to reproduce: # Open the Project "IN-69683_AndroidFocus" # Open “SampleScene“ scene # Enter Play mode # Type some text int... Read more
Input.GetJoystickNames() returns an empty array when using an MFI contro...
How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro) 2. Open attached proj... Read more
Errors when trying to modify the Shortcuts in the project with the UI To...
How to reproduce: 1. Open the attached '1285611.zip' project 2. Open Edit > Shortcuts... 3. Try to insert a key into any shortcut an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object