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0
votes
Fixed

[iOS] Multi-Display doesn't work on secondary displays when using URP or...

Mobile Graphics

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Jul 24, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Build the "Multi-Display.zip" project for iOS or Android 2. Connect extra screen to the device (via cable or Ai... Read more

0
votes
Fixed

[URP] Remove button is not activated in Shader Passes List after creatin...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5

Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer. Due to thi... Read more

0
votes
Fixed

[Inspector] Animator's inspector doesn't show if selected objects have d...

Animation

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Feb 07, 2016

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Version/s: 5.4.0b4

Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. Select "Banana" in Hierarchy 4. Observe that its Animator Upd... Read more

1
votes
Won't Fix

CollectDependencies(SceneAsset) returns dependencies when called for emp...

Asset and Scene Management

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May 19, 2015

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Version/s: 5.1.0f1

To reproduce: 1. Open attached example project 2. Open Assets/empty.unity and notice it's empty 3. Select Assets/empty.unity 4. Exe... Read more

3
votes
Fixed

GC Alloc when using Graphics.RenderMeshInstanced

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Mar 31, 2023

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Version/s: 2021.3.22f1, 2022.2.12f1, 2022.3.0f1, 2023.1.0b9, 2023.2.0a9

Reproduction steps: 1. Open the attached project "RenderMeshInstanced_ArgumentException" 2. Open "SampleScene" 3. Enable Deep Pro... Read more

1
votes
By Design

Asmdef in Package is not built when using IL2CPP mode

IL2CPP

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Sep 30, 2020

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Version/s: 2020.1, 2020.1.0f1, 2020.2

Reproduction steps: 1. Open attached user project 2. Build using IL2CPP mode Expected result: The cube spins and bounces Actual res... Read more

0
votes
Fixed

Shader generation on Vulkan throws gl_Layer error

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Mar 16, 2023

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Version/s: 2021.3.19f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a5, 2023.3.0a2, 7000.0.0a1

Reproduction steps: 1. Open the attached “Test Project” project 2. Build the Project with “SampleScene” Scene Expected result:... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open attached project "BorderChangesWhenParentResizes.zip" 2. Open the Test window ("Bug" > "Test") 3. Resize t... Read more

0
votes
Fixed

[URP] Render Pipeline Converter is not capable to upgrade Built-in Read-...

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Mar 21, 2023

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Version/s: 2022.2.0a5, 2022.2.12f1, 2023.2.0a7, 2023.3.0a3

*Steps to reproduce:* 1) Download the attached project and open it in Unity 2) Open “Repro” scene 3) Open the Package Manager and... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

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