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0
votes
Won't Fix

[UX] Deleting or renaming “Edit Subgraph Representation” should not be p...

Package: Unity Behavior

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Oct 30, 2025

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Version/s: 1.0.13

Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Install Behaviour package (com.unity.behavior)4. In P... Read more

1
votes
Won't Fix

CollectDependencies(SceneAsset) returns dependencies when called for emp...

Asset and Scene Management

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May 19, 2015

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Version/s: 5.1.0f1

To reproduce:1. Open attached example project2. Open Assets/empty.unity and notice it's empty3. Select Assets/empty.unity4. Execute ... Read more

0
votes
Won't Fix

AssetReferenceAtlasedSprite creates a copy of the Sprite during Addressa...

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Dec 06, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a17

Reproduction steps:1. Open the attached "ReproProj.zip" project2. Open the "Assets/Scenes/SampleScene" scene3. Open the Addressables... Read more

0
votes
Not Reproducible

Crashes on CachedReader::InitRead when reimporting a corrupted Prefab

Serialization

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Aug 06, 2019

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Version/s: 2019.3.0a11

How to reproduce:1. Open attached Unity project2. Reimport Assets/Water_Splashes/Prefabs/BigSplash_Size_B.prefab Reproducible with: ... Read more

0
votes
Won't Fix

The values for "Levels" and "Included DLLs" are consistently zero in the...

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Nov 15, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.1.19f1, 2023.2.0b17, 2023.3.0a13

Reproduction steps:1. Open the “FAV_repro_NewUnityDefaultProject“ project2. Open the Build Settings window3. Build project4. Open {{... Read more

0
votes
Fixed

"Other" category is not shown in the player Profiler graph if a sample i...

Profiling

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Jun 25, 2019

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Version/s: 2018.3.0b1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create and open a new project2. Select File > Build Settings3. Enable 'Development Build' and 'Autoconnect Pr... Read more

0
votes
By Design

[LightProbes] Probes incorrectly collect light when are close to both em...

Global Illumination

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Jan 30, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Download and import attached project.2. Open scene: test3. Move ground plane lower and wait for bake. Expecte... Read more

0
votes
Fixed

[GPU PLM] Neverending bake when progressive updates are on (available vs...

Progressive Lightmapper

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Nov 19, 2019

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Version/s: 2020.1.0a9, 2020.1.0a14

Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more

0
votes
Not Reproducible

[Cache Server] Crash on opening this particular project only if Cache Se...

Asset - Database

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Oct 08, 2019

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Version/s: 2019.3.0b5

The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server.Also it reproduces only when ther... Read more

0
votes
Fixed

[LWRP] Area Light does not generate light when its Shape is set to Disc

Package: Scriptable Render Pipeline Lightweight

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Aug 07, 2019

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Version/s: 7.0.1

Repro steps:1. Open attached project2. Open Game view3. Select "Area Light" in the Hierarchy4. In the Light component, change the Sh... Read more

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