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Won't Fix

Won't Fix in 2023.3.X

Votes

0

Found in

2021.3.32f1

2022.3.13f1

2023.1.19f1

2023.2.0b17

2023.3.0a13

Issue ID

UUM-56321

Regression

Yes

The values for "Levels" and "Included DLLs" are consistently zero in the Editor.log build report when the project is built

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Reproduction steps:
1. Open the “FAV_repro_NewUnityDefaultProject“ project
2. Open the Build Settings window
3. Build project
4. Open {{%LOCALAPPDATA%\Unity\Editor\Editor.log}} file
5. Observe Build Report

Expected result: Usage values of Levels and Included DLLs categories are not 0.0 kb
Actual result: The usage values for the Levels and Included DLLs categories are consistently 0.0 kilobytes

Reproducible with: 2021.2.0a13, 2021.3.32f1, 2022.3.13f1, 2023.1.19f1, 2023.2.0b17, 2023.3.0a13
Not reproducible with: 2021.2.0a12

Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested

  1. Resolution Note:

    There are no fixes planned for this Bug

  2. Resolution Note (2023.3.X):

    Fixing this in the new incremental build pipeline would be costly. Both implementation wise as well as affecting performance. Since very few users seem to depend on this feature we opted to remove the data rather than fixing it.

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