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3
votes
Fixed

Using stackalloc causes a hard crash with stack buffer overflow exceptio...

Mono

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Jul 30, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

How to reproduce:1. Open the attached "TestCrash.zip" project2. Open scene "SampleScene"3. Enter Play mode Results: The Editor crash... Read more

1
votes
Fixed

[URP] Unrelated decals are culled when using Screen Space technique

Universal RP

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May 12, 2023

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Version/s: 2021.3.24f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13, 2023.3.0a3

Reproduction steps:1. Open project “MissingDecalByCulling”2. Open scene “DecalSample”3. Select “Decal Projector Culled” GameObject4.... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

0
votes
Fixed

Game View does not refresh after finishing Splash Screen Preview

Scene/Game View

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Jul 01, 2019

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Version/s: 2019.3.0a8

Game View does not refresh after finishing Splash Screen Preview. Steps to repro:1. Create a new Project.2. File > Build Settings... Read more

6
votes
Fixed

[XR][Oculus GO][Oculus Quest] built-in shader is causing right eye to fl...

XR SDK

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Apr 25, 2019

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Version/s: 2018.3.5f1

To reproduce:1. Open attached project "OculusGlassShaderBug.zip" (or any project containing objects with material that user Unity's ... Read more

0
votes
Won't Fix

[Profiler][Linux][Rocky] No "Editor mode" option is available in Standal...

Linux

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Jun 15, 2022

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Version/s: 2022.2.0a17

Reproduction steps:1. Open a new Unity Project2. In the Editor Menu, select Window -> Analysis -> Profiler (Standalone Process... Read more

0
votes
Won't Fix

GameObjectRecorder only records changes in the root object, changes in c...

Animation

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May 02, 2019

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Version/s: 2018.4.0a1, 2019.1.0a1, 2019.1.0f2

How to reproduce:1. Open attached project2. Open ReproScene and enter the Play Mode3. Press 'Enter' to start recording character mov... Read more

1
votes
Won't Fix

[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices

Android

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Jan 24, 2016

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Version/s: 5.2.3p1

Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
Fixed

[Editor] Prefab gets corrupted when importing Standard Assets from Asset...

Editor - Other

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Feb 04, 2016

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Version/s: 5.3.2p1

Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps:1. Open attached project.2. In the proj... Read more

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