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0
votes
Duplicate

[2D][Animation + PSD Importer] Root bone and bone list references disapp...

Package: 2D Animation

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Aug 06, 2019

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Version/s: 3.0.3

After adding bones to a 2D character for skeletal animation, exiting and reloading the program changes the Root Bone to a missing tr... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

0
votes
Not Reproducible

[Project View] Parts of the Asset Store login popup are pushed offscreen...

Project Browser

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Dec 02, 2019

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Version/s: 2019.3.0a3, 2020.1.0a15

When logging into the Asset Store via the Project Window, some buttons will be pushed off the edges of the login window if the login... Read more

0
votes
Fixed

[WindowsMR] Crash on 2nd time entering VR mode from None

Package: WindowsMR

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May 09, 2019

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Version/s: 3.0.0

REPRO STEPS1. Build/deploy attached project for UWP, x64, local machine2. run the app3. Press Q to enable VR mode4. Focus the HMD (W... Read more

1
votes
Won't Fix

SettingsProvider.OnGUI API is called after OnDeactivate when exiting the...

Settings Window Framework

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Jun 03, 2022

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Version/s: 2020.3.30f1, 2021.2.14f1, 2022.1.0b10, 2022.2.0a7, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the user's attached "SettingsProviderBug" project2. Open the "Edit -> Project Settings-> Test" window... Read more

0
votes
Fixed

serializedProperty.objectReferenceInstanceIDValue returns 0 for missing ...

Scripting

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May 05, 2019

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Version/s: 2018.3.0a1, 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached 654560.zip project2. Go to the Assets folder-> right click in the assets window-> Create... Read more

1
votes
Won't Fix

[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices

Android

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Jan 24, 2016

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Version/s: 5.2.3p1

Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

1
votes
Fixed

Custom "Failed to extract resources needed by Il2CPP" error message when...

Android

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Jul 24, 2019

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Version/s:

Our QA is testing extreme cases and one of them is the behaviour of the app when local storage is full. When the disk is full we wan... Read more

0
votes
Fixed

[Editor] Prefab gets corrupted when importing Standard Assets from Asset...

Editor - Other

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Feb 04, 2016

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Version/s: 5.3.2p1

Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps:1. Open attached project.2. In the proj... Read more

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