Search Issue Tracker

0
votes
Fixed

Selecting clips through playhead in a timeline with 30+ tracks throws a ...

Package: Timeline

-

Sep 27, 2019

-

Version/s: 1.1.0

How to reproduce:1. Open the attached "TimelineNRE.zip" project and open "SampleScene"2. Open the "Main CameraTimeline.playable" in ... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

-

Jan 13, 2016

-

Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
Won't Fix

ObjectDisposedException is thrown when resetting the ScriptableObject As...

-

May 28, 2024

-

Version/s: 2021.3.39f1

How to reproduce:1. Open the user-attached project “Test2021”2. Open the “New My So” Scriptable Object Asset in the Inspector3. In t... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

-

Feb 02, 2016

-

Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

0
votes
Fixed

Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...

2D

-

Apr 25, 2019

-

Version/s: 2019.3.0a1

How to reproduce:1. Open attached project2. Open Window &gt; General &gt; Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more

1
votes
Won't Fix

[TestRunner] NUnit tests doesn't time out when [Timeout()] attribute is set

Unity Test Runner

-

Jul 21, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project "Nunit_case"2. Go to Window -&gt; General -&gt; Test Runner3. Run any of the given tes... Read more

0
votes
Fixed

"Optimal" Anim.Compression removes anim after 1 sec

Animation

-

Apr 27, 2015

-

Version/s: 5.1.0b4

1. What happenedAfter applying Optimal anim compression, I lose all animation after 1 second. 2. How we can reproduce it using the e... Read more

2
votes
Feature Request

Models which have a LOD below the MaximumLOD level are not omitted in a ...

-

Jul 23, 2024

-

Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.11f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “MaxLODbug” project2. In the “Build Profiles” window (File &gt; Build Profiles), make sure o... Read more

0
votes
Not Reproducible

CTRL+A does not work on input fields in play mode

UI

-

May 13, 2015

-

Version/s: 5.0.2p1

[InputField] CTRL+A does not work on input fields in play mode Steps to reproduce: 1. Open the attached project2. Open and run 'Test... Read more

0
votes
Fixed

Find backport Changeset: Renaming folders makes them disappear in Projec...

Assets Management

-

Apr 14, 2015

-

Version/s: 5.0.1f1

- Open the BugTest project.- Rename any of the asset folders (AssetBundles, Scripts, Resources) into alowercase variant (assetBundle... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.