Search Issue Tracker

0
votes
Fixed

[Visual Effect Graph] ArgumentOutOfRangeException error is thrown on rig...

Package: Visual Effect Graph

-

Aug 19, 2019

-

Version/s: 2019.3.0a12

ArgumentOutOfRangeException error is thrown on right clicking any block property in graph window Steps to repro:1. Create a new proj... Read more

0
votes
Fixed

[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...

Networking

-

Jan 29, 2016

-

Version/s: 5.4.0b3

Steps:1. Open attached project2. Run "ChatServer.exe"3. Run "ClientGUI.exe"4. Connect to server by pressing Connect button5. Press "... Read more

0
votes
Fixed

[HDRP] Raytraced SSR is blurry when used with coat, resulting in loss of...

Package: Scriptable Render Pipeline HD

-

Dec 27, 2021

-

Version/s: master 2021 12 27

Check the images. The details from HDRI sky and geometry are lost when using raytracing SSR. The issue only occurs with coat materia... Read more

3
votes
Won't Fix

[DOTS] Low Hybrid Renderer/Physics Job performance when using Unity 2020...

Package: DOTS Hybrid Renderer

-

Dec 03, 2021

-

Version/s: 0.11.0-preview.44

How to reproduce:1. Open the attached "1385608_Repro.zip" project2. Open the Scene "SampleScene"3. Open the Profiler (Window->Ana... Read more

0
votes
Fixed

[Graphics] DrawMesh crashes editor if material is not valid or null

Graphics - General

-

Dec 24, 2015

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more

0
votes
Duplicate

Button hover doesn't work when using the legacy input without the Event ...

uGUI

-

Jan 10, 2022

-

Version/s: 2022.1.0a16, 2022.1.0b2

How to reproduce:1. Open the attached project "UIEventSystem.zip"2. Open "SampleScene" Scene3. Enter Play mode4. Hover the mouse ove... Read more

0
votes
Fixed

Test Runner triggers an asset search index update

Package: Quick Search

-

Jan 11, 2022

-

Version/s: 3.0.0-preview.22

Whenever I run PlayMode tests in the test runner, the searcher index gets updated - both when the tests start, and when they finish.... Read more

0
votes
By Design

Standard (Specular Setup) shader still has specular when using a black s...

Shaders

-

Mar 24, 2015

-

Version/s: 5.0.0f4

Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more

0
votes
Fixed

Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...

2D

-

Apr 25, 2019

-

Version/s: 2019.3.0a1

How to reproduce:1. Open attached project2. Open Window &gt; General &gt; Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.