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[HDRP] Volumetric clouds are synced per camera and not via a global time...
Repro steps :- Open attached project- Open scene called "Clouds"- Press Play- Select disabled gameobject called Camera and enable it... Read more
[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more
The character keeps moving in the same direction when the button is rele...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/Playground.unity” Scene Enter the Play Mode Click “A” or “D” ... Read more
Linux IL2CPP Build Target displays an error message when selected on Win...
How to reproduce:1. Open the user-attached “My project (1).zip“ project with LinuxStandaloneSupport selected as the platform2. Open ... Read more
Animation window does not refresh when animation is drag-and-dropped on ...
Create an objet. Select it in hierarchy. Open animation window. Drop an animation on the object -> no refreshDeselecting and rese... Read more
Standard (Specular Setup) shader still has specular when using a black s...
Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more
Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...
How to reproduce:1. Open attached project2. Open Window > General > Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more
Particles are spawning not in the center of a moving GameObject
How to reproduce:1. Open the user's attached project2. Enter the "MAIN SCENE" Scene (Assets > MAIN SCENE)3. Change the Main Camer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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