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[Linux][Vulkan] Crash when using Nvidia drivers >545 and graphics API se...
Reproduction steps: 1. Create an empty Unity project. 2. In Project Settings > Player > Other Settings, remove all Graphics APIs f... Read more
[Facebook] Editor throw errors related to SDK after Facebook support ins...
How to reproduce: 1. Create an empty project (notice that Facebook support should be installed later) 2. Try to build it on standalo... Read more
[PlayerInput][WebGL] Player Input component does not work in WebGL
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/675 Repro: 1. Download package and project at: https://github... Read more
[Windows 7] "WindowsVideoMedia error 0xc00d36b4" error is thrown when lo...
How to reproduce: 1. Open the user's attached "VideoPlayer Issue 2019.15f1.zip" project 2. Open the "SampleScene" Scene 3. Enter Pla... Read more
[Linux] Performance Regression in Play Mode while using the Editor on Li...
Opening empty projects on Linux in Unity 2020.2 results in a significant performance regression compared to earlier versions. Step... Read more
"wasm-ld.exe" is not terminated when canceling a WebGL Build during the ...
How to reproduce: # Open a new project # Build the project for WebGL # Cancel the Build during "Linking build.js (wasm)" phase ... Read more
[HDRP] [XRSDK] Camera does not respect near/far clipping plane settings
How to reproduce: 1. Open attached project ("Repro-1212234.zip") 2. Open SampleScene scene 3. Enter Play mode 4. Select the Main Cam... Read more
[Android] The Player crashes with a "JNI ERROR (app bug)" error when the...
Reproduction steps: 1. Open the attached project "ReproProj" with Android Platform 2. Open the “PATHNAME” Scene 3. Install the An... Read more
Crash on WindowsVideoMedia::GetFirstReadyTextureTime when focusing GameO...
How to reproduce: 1. Open and create project with the "2D Platformer Microgame" sample 2. Enter and continue with the ""Change Col... Read more
[iOS] Application crashes at LzmaDec_DecodeReal when trying to stop down...
To reproduce: 1. Open project attached by the user 2. Build and run it on iOS device 3. Clear cache (use "Delete cache" button) 4. H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects