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[HDRP] Water Refraction is offset when Single Pass Instanced is enabled ...
Steps to reproduce:1. Open the attached user's project "2023-beta-test.zip"2. Open the "SampleSceneWater.unity" Scene and connect Qu... Read more
“Unsupported type LocalizedString” error appears when modifying a Locali...
How to reproduce:1. Open the user’s attached “repro.zip” project2. In the Hierarchy, select “BrainControl” GameObject3. In the Inspe... Read more
[iOS] Audio will be played from earspeaker if Microphone.Start() is used
1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more
Cannot select console tab after switching current platform API
Steps to reproduce:1. Create empty project w/ default layout2. Turn on player settings and de-select automatic API for the platform ... Read more
URP does not render terrain details when the project is built
To reproduce:1. Open the project “TestTerrainDetail”2. Open the Assets → Scenes → SampleScene3. Enter Play mode4. Notice that the te... Read more
Baked shadows are missing on lightmapped terrains when baking with GPU P...
Steps to reproduce: Download and open LightmapAA.zip project Open TestScene03 Make sure that Progressive GPU is selected as the baki... Read more
[Vector Graphics] Unlit_VectorGradientUI shader/material results in dark...
How to reproduce:1. Open attached project "TestSVG.zip" and scene "SampleScene"2. Observe Scene/Game view's image Expected result: t... Read more
[Crash] Editor crashes when changing AudioRandomContainer to pulse when ...
The editor crashes when having an audio source component set to loop and playing an audio random container while switching Automatic... Read more
[UaaL][AppleTV] Empty project crashes on tvOS 12.3
How to reproduce:1. Create & Open an Empty project2. Build & Run on AppleTV using tvOS 12.3 Crashes when using:Apple TV 4K +... Read more
[iOS] Application crashes while allocating memory for texture
Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message