Search Issue Tracker

0
votes
Fixed

[WebGL] Error: "Shader error in 'Hidden/kMotion/CameraMotionVectors'" is...

WebGL

-

Apr 25, 2022

-

Version/s: 2021.2.16f1, 2021.3, 2021.3.0f1

How to reproduce:1. Open the attached project "1422852"2. Open File -> Build Settings3. Build the project4. Observe the Console E... Read more

0
votes
Active

Add sub scene creates two nodes for the sub scene and the sub scene unde...

Hierarchy V2

-

Sep 09, 2025

-

Version/s: 6000.3.0b2, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a project with entity packages Create a subscene by right clicking hierarchy v2 Actual results: two nodes... Read more

0
votes
Fixed

Prefab list contains the wrong number of elements when opening it throug...

Scene Management

-

Sep 05, 2022

-

Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a9, 2023.2.0a1

Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Base.prefab”3. In the Inspector Window, observe the empty ... Read more

0
votes
Fixed

[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...

Networking

-

Jan 29, 2016

-

Version/s: 5.4.0b3

Steps:1. Open attached project2. Run "ChatServer.exe"3. Run "ClientGUI.exe"4. Connect to server by pressing Connect button5. Press "... Read more

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

-

May 06, 2015

-

Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

0
votes
By Design

[Outline/Shadow] Outline and shadow change color based on sprite's color.

UI

-

Feb 12, 2016

-

Version/s: 5.4.0b6

Outlines and shadows changes color based on the color of their image sprite. Repro steps:1. Open UI scene from attached project2. Se... Read more

0
votes
Won't Fix

[URP] Black Overlay Camera preview when switched to Render Type 'Overlay...

Universal RP

-

May 25, 2022

-

Version/s: 2022.2.0b1

Reproduction steps:1. Open the 'OverlayCamArtefactsRepo' project2. Open the 'SampleScene'3. Observe the 'Overlay FINE' Camera in the... Read more

0
votes
Fixed

[Remote Config] User isn't notified about settings/ rules getting discar...

AI Navigation

-

Oct 17, 2019

-

Version/s: 2020.1.0a9

User isn't notified about current settings or rules getting discarded when changing the Environment or closing the Remote config win... Read more

4
votes
Fixed

[Metal] Game freezes after command buffer Timeout error - Disable CAMeta...

-

Oct 23, 2025

-

Version/s: 2022.3.67f1, 6000.0.56f1, 6000.1.8f1, 6000.2.0a4, 6000.3.0a2, 6000.4.0a2, 6000.5.0a1

DescriptionCAMetalDisplayLink is causing kIOGPUCommandBufferCallbackErrorTimeout errors. Disabling the CAMetalDisplayLink and using ... Read more

0
votes
By Design

Reset functionality doesn't work for the "Contribute Global Illumination...

Shadows/Lights

-

Jun 01, 2022

-

Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.