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[ImageEffects] Deleting all IE assets does not update component UIs to "...
Deleting all assets related to Image Effects from your project whilst the components are on an object in your scene does not cause t... Read more
[Android] Crash at nativeRestartActivityIndicator when Debugging and run...
[This is internal feature, doesn't affect users] To reproduce:1.Create a new Unity project (Unity revision `ad84c73533d2`)2. Add a C... Read more
The textures get stretched when using an Atlas to UV map the 2D textures...
How to reproduce:1. Open the “ReproBlockProject“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the west and botto... Read more
Capsule GameObjects are jittering when they are supposed to be "sleeping"
Reproduction steps: Open the attached project Open the “/Assets/Contact bug.unity” Scene Enter the Play Mode Observe the 3 Capsule G... Read more
[ProBuilder] Exported .obj files opens in Xcode/text Editors by default ...
Steps On Reproduce: 1. Open attached Project2. Select Cube in the Inspector and Click Export in ProBuilder Window3. Select .obj as t... Read more
[XR][GearVR] Empty project is not rendered with Single-Pass selected on ...
How to reproduce:1. Open attached project2. Build&Run to Samsung Galaxy S7 (Mali)3. Launch application, observe black screen Reg... Read more
Prefab does not save the Input Action Reference when the button is used ...
Reproduction steps: Open the attached project (“PrefabBug.zip“) Select Assets/TestPrefab Open “Testprefab” In the Inspector press th... Read more
BlackBerry won't launch app over another app
1. What happened Workaround possible: close current app.BlackBerry won't launch app over another app. It just stalls. Thus far, only... Read more
[Quest 2] Vulkan validation errors on Oculus Quest 2
Reproduction steps:1. Open the attached project “VulkanRepro”2. Install Android Logcat from the Package Manager and open it: “Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size