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0
votes
Fixed

Editor window becomes uncloseable when the script creating it is removed...

Window management

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Nov 18, 2019

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Version/s: 2020.1.0a13

Steps to reproduce:1. Open new project2. Create a script that opens an editor window (Or just use the example script from https://do... Read more

0
votes
Fixed

Player Setting "Virtual Reality Supported" is shared cross-platform

VR

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Jan 25, 2016

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Version/s: 5.3.2f1

In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more

0
votes
By Design

SpriteRenderer has wrong input color when associated material uses SRPBa...

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Jul 14, 2025

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Version/s: 6000.0.54f1

How to reproduce1. Extract and open the attached “IN-107982.zip” project2. Observe the Game View Expected result: All squares are co... Read more

0
votes
Fixed

[Android]Lighting is chopped/gone on Samsung Galaxy S6 edge in forward r...

Android

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Jan 14, 2016

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Version/s: 5.3.1p2

To reproduce:1) Open attached project and scene inside it2) Make sure "Rendering Mode" in "Player Settings" is "Forward"3) Build and... Read more

0
votes
Won't Fix

[SpeedTree] Windzone Main/Turbulence settings have no effect

Speedtree Integration

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Apr 30, 2015

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Version/s: 5.1.0b5

To Reproduuce: 1. Open scene test & play.2. Observe that changing Main & Turbulence setting on the WindZone object has effec... Read more

1
votes
Won't Fix

[TestRunner] NUnit tests doesn't time out when [Timeout()] attribute is set

Unity Test Runner

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Jul 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project "Nunit_case"2. Go to Window -> General -> Test Runner3. Run any of the given tes... Read more

0
votes
Not Reproducible

Two new Bindings are added when adding Binding to the Action for the fir...

Package: Input System

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Mar 09, 2025

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Version/s: 1.13.1

How to reproduce:1. Open the “TestInputAction” project2. Create a new Input Action (Assets → Create → Input Action)3. Open the newly... Read more

0
votes
Active

Generic methods with [HideInCallstack] are present when “Strip logging c...

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Jun 13, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.8f1, 6000.2.0b6

Reproduction steps:1. Open the attached “IN-104937_My project.zip“ project2. In the Console window’s options (3 vertical dots), enab... Read more

0
votes
Won't Fix

No warnings are thrown when using multiple Shaders with duplicate intern...

Shader System

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Nov 02, 2021

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Version/s: 2019.4, 2020.3, 2020.3.21f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (DuplicateShaderTest.zip)2. In the Project window, under Assets, select the Material "... Read more

0
votes
Fixed

Error "GetLocalizedString is not allowed" when dragging polygon sprite t...

2D

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Jan 15, 2016

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Version/s: 5.4.0b2

How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more

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