Search Issue Tracker
AR Simulation detects planes that exceed geometry bounds
SummaryWhile using AR Simulation to navigate in Play mode in the PlaneOcclusion Samples scene, the walls occlude the checkered cubes... Read more
UNC AppData(Roaming) directory cannot be accessed
What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roaming fo... Read more
Blend Tree: Extra Blend param is created and assigned
1. What happenedCreating a sub-blend tree, creates 2 Blend param sliders on the first blend tree. 2. How we can reproduce it using t... Read more
Particles with Orbital Velocity set in Local Space rotates around custom...
How to reproduce:1. Open the user's attached project ("Bug Test.zip") using the EnvIronman VM (optional) (more information in Edit)2... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
Scene view flickers and random artefacts are appearing when zooming in a...
How to reproduce:1. Open the "IN_45038" project2. Make sure the Scene view and the Game view are visible at the same time3. Zoom in ... Read more
"Other" category is not shown in the player Profiler graph if a sample i...
How to reproduce:1. Create and open a new project2. Select File > Build Settings3. Enable 'Development Build' and 'Autoconnect Pr... Read more
[Linux] Bug Reporter GTK window has padding inside making the edges tran...
Reproduction steps:1. Create a new project2. Click Help > Report a Bug…3. Set the Bug Reporter window to be maximized4. Observe t... Read more
Particles set to emit from a Skinned Mesh Renderer do not work with Blen...
When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more
UnsafeUtility.AlignOf<T>() reports incorrect value for Explicit layout s...
Reproduction steps:1. Open project “AlignOfBugReport.zip”2. Enter Play Mode and observe “Align of test struct: 4” text displayed in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code