Search Issue Tracker

1
votes
Won't Fix

Incorrect child clipping after destroying parent Canvas that has Overrid...

uGUI Framework

-

Jun 03, 2022

-

Version/s: 2020.3.30f1, 2021.2.15f1, 2022.1.0b11, 2022.2.0a7, 2023.1.0a3, 2023.2.0a1

Reproduction steps:1. Open the user's attached project "bugreport.zip"2. Enter Play mode3. Click the "Destroy Child Canvas" button i... Read more

0
votes
Fixed

NetworkTransform does not autodetect CharacterController

Networking

-

May 15, 2015

-

Version/s:

When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more

0
votes
By Design

PersistentManager missing file assertions thrown on IL2CPP debug build w...

Asset Bundles

-

May 26, 2022

-

Version/s: 2023.1.0a6, 2023.2.0a1

How to reproduce:1. Build the Linux Editor and LinuxPlayerIL2CPP (debug) from source[or the Mac Editor and MacPlayerIL2CPPNoDevelopm... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

-

Jan 22, 2020

-

Version/s: 4.1.0-preview

How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more

1
votes
Won't Fix

[XR][Oculus] Shaders of hands and skybox are missing in the Build while ...

Graphics Device Features

-

May 25, 2022

-

Version/s: 2019.4.40f1, 2020.3.35f1, 2021.3.6f1, 2022.2.0b1, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the attached project from the Google Drive2. Build and Run the project on an Oculus Quest 2 device Expected... Read more

0
votes
Fixed

gl_PointSize not working on newer openGL

OpenGL

-

Jan 22, 2016

-

Version/s: 5.3.0f4

Read more

1
votes
Fixed

[PackageManager] OverflowException occurs when package manager is docked...

Packman

-

Aug 23, 2019

-

Version/s: 2019.3.0a12

OverflowException occurs when package manager is docked in the editor and you start the project.You can press clear and the message ... Read more

1
votes
Fixed

Capsule GameObjects are jittering when they are supposed to be "sleeping"

PhysX

-

Oct 26, 2022

-

Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2022.3.11f1, 2023.1.0a16, 2023.2.0a1

Reproduction steps: Open the attached project Open the “/Assets/Contact bug.unity” Scene Enter the Play Mode Observe the 3 Capsule G... Read more

0
votes
By Design

[URP] Custom effect flickers when resizing Scene and Game views

Universal RP

-

Jul 26, 2022

-

Version/s: 2022.1.9f1, 2022.2.0b1, 2023.1.0a3, 2023.2.0a1

Steps to reproduce:1. Open the user’s attached project2. Open Assets/Scenes/SampleScene.unity3. Attach Scene and Game views side by ... Read more

7
votes
Fixed

Building asset bundles when build path doesn't exist causes a failed ass...

Asset Bundles

-

Dec 05, 2019

-

Version/s: 2018.4.13f1, 2019.2.13f1, 2019.3.0b7, 2020.1.0a5

How to reproduce:1. Open the attached project2. Make sure Project/AssetBundles directory doesn't exist3. Window > AssetBundle Bro... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.