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0
votes
By Design

[URP][Metal] Command Buffer Blit not working when using BuiltinRenderTex...

Universal RP

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Jul 04, 2023

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Version/s: 2023.2.0a21

Steps1. open project and open custom-vertex-buffer-blit-shader scene2. enter playmode3. press tab key to change SRP- first press ena... Read more

6
votes
Duplicate

[Toon/Lit Outline] Toon shader not rendering outline when built

Shaders (Legacy)

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Mar 30, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Open attached project2. Open 'TessellationSample' scene3. Change one of the spheres shader to Toon/Lit Outlin... Read more

0
votes
By Design

Assembly Reference to a specific DLL is lost when importing a custom pac...

Scripting Runtime

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Jul 24, 2023

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Version/s: 2022.3.5f1

Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, right-click the “Assets/ISI Lab” folder and select... Read more

0
votes
Won't Fix

Input Field stays selected in EventSystem when Input Field becomes inactive

uGUI

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May 17, 2023

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Version/s: 2021.3.25f1, 2022.2.20f1, 2023.1.0b17, 2023.2.0a15

Reproduction steps:1. Open project “My project”2. Open scene “Main”3. Enter Play mode4. Click on the Input Field on the left and obs... Read more

0
votes
Fixed

Editor hard-crashes when baking Scenes with LightBaker

Progressive Lightmapper

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Mar 20, 2023

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Version/s: 2023.1.0b9, 2023.2.0a8

h2. Repro: Download and import the attached repro project: here Open the Scene "APVStudy_Test01". Navigate to the Lighting Window. P... Read more

0
votes
By Design

[Linux] On clicking scene.unity in File Explorer opens in Text editor in...

Linux

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Oct 09, 2019

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Version/s: 2020.1.0a8

On clicking scene.unity in File Explorer opens in Text editor instead of Unity Editor Steps to Reproduce: 1. Create a new Project2. ... Read more

0
votes
Not Reproducible

[UI] In the Playmode, UI elements causes constant refresh issues in the ...

Editor - Other

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Feb 09, 2016

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Version/s: 5.4.0b5

[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene s... Read more

1
votes
Active

GameObject's position is not updating correctly when using [ExecuteAlways]

Scripting

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May 03, 2022

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Version/s: 2021.1.0b5, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1424891.zip"2. Open the "SampleScene" Scene (Assets/Scenes)3. Observe the "Cube" Ga... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

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Feb 09, 2016

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Version/s: 5.5.0a1

1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more

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