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[Toon/Lit Outline] Toon shader not rendering outline when built
Steps to reproduce: 1. Open attached project2. Open 'TessellationSample' scene3. Change one of the spheres shader to Toon/Lit Outlin... Read more
Behavior execution order isn't right when behavior start another behavio...
Steps to reproduce:1. Open the attached project: IN-1172012. Open the “SampleScene” (Project Window → Scenes → “SampleScene“)3. Ente... Read more
Timeline stops when any recorded Animator is culled
Reproduction steps: Open the attached project Open the Timeline window (Window > Sequencing > Timeline) Enter the Play Mode Ob... Read more
Changing Key element to already added or existing one throws “ArgumentEx...
Steps to reproduce:1. Create new Unity project using Mixing Reality Template2. Navigate to Assets > XR and select XRSimulationRun... Read more
Rec mode is broken
Editing the transform of a GO in the scene window, while in Record mode in Animation Window OR Timeline, no longer creates keys.(Not... Read more
[UI] In the Playmode, UI elements causes constant refresh issues in the ...
[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene s... Read more
Editing serialized fields on script components gets interrupted by reimp...
How to reproduce:1. Open the attached “IN-124433.zip” project2. Open the “Prefab” prefab in edit mode (Assets\PrefabS\D)3. Change an... Read more
"Missing or broken path ()" is shown when opening the "Open Recent Scene...
Steps to reproduce: Create a new Unity project using the Universal 3D template Observe the "Open Recent Scene" dropdown (File > O... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
Particles do not collide when particle system is moving
1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more
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