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6
votes
Duplicate

[Toon/Lit Outline] Toon shader not rendering outline when built

Shaders (Legacy)

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Mar 30, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Open attached project2. Open 'TessellationSample' scene3. Change one of the spheres shader to Toon/Lit Outlin... Read more

0
votes
Fixed

[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...

Shuriken

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Jan 18, 2016

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Version/s: 5.4.0b2

Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more

0
votes
Fixed

Scale All Gizmo gets stuck in stretched mode if the action is stopped by...

Scene/Game View

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Jan 28, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0b6, 2022.2

Steps to reproduce:1. Create a new project or open an existing one2. Create a Cube in scene3. Select Scale Tool while having the Cub... Read more

0
votes
Fixed

[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...

Mono

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Oct 11, 2019

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Version/s: 2019.3.0a12, 2020.1.0a4

How to reproduce:1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project2. Enable Code Coverage (Pref... Read more

0
votes
Not Reproducible

Sprites disapear when selecting multiple objects and using the Transform...

2D

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Feb 09, 2016

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Version/s: 5.4.0b5

Steps to reproduce : 1. import the project attached2. add a few sprites to the scene located in the folder3. select all the sprites4... Read more

0
votes
Fixed

LogStringToConsole is performing too many allocations when printing to c...

Scripting

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Aug 05, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.6f1, 2019.2, 2019.3

To reproduce:1. Open attached project "StackTraceBR.zip"2. Make sure the Profiler window is open and only GarbageCollector graph is ... Read more

5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more

3
votes
Won't Fix

[iOS] Device console does not log Debug messages of archived Application...

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Mar 10, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:1. Open the attached Project "Test Logger project"2. Build the Scene "SampleScene" for iOS3. Archive the built Xcod... Read more

1
votes
By Design

Project window shows old sub-Asset name when using AssetDatabase.RenameA...

Asset - Database

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Nov 09, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Open the attached project (RenameAssetTest.zip)2. Go to Repro -> Test at the top of the Editor window3. In th... Read more

0
votes
Won't Fix

Shader Compilation for projects with lots of Shaders can be slow (i.e. V...

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Apr 22, 2024

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Version/s: 2022.3.26f1, 6000.0.0b16, 6000.1.0a7, 7000.0.0a1

Steps to reproduce: 1. Have a project with lots and lots of individual shaders. A production example of a project with 1000 VFX Asse... Read more

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