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17
votes
Fixed

Jerky initialization of Joints occurs when Configurable Joint Limits are...

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May 27, 2024

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Version/s: 6000.0.4f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Ragdoll Bug Repro” Scene3. Select the “FannequinV2RootDismemb... Read more

19
votes
Fixed

[Android] Crash on builds with .NET 4.6 scripting runtime selected when ...

Mono

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Sep 27, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Download and open attached "Android_Net46_Bug.zip" project.2. Build and run for android device. Expected result: Ap... Read more

19
votes
Fixed

[MacOS] "Bloom" does not work in Standalone Build

MacOS

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Apr 19, 2019

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Version/s: 2019.1.0a2, 2019.1.0f2, 2019.2.0a1

Steps to repro:1. Open original project "BugTestProject.zip"2. Open "SampleScene"3. Observe that bloom works in the Game view4. Buil... Read more

20
votes
Fixed

[Android][GLES2] Image inside a UI Mask is not visible on some Android d...

Mobile

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Dec 03, 2018

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Version/s: 2018.3.0b12

Repro steps:1. Open user attached project2. Build and Run on Android3. Observe the device’s display Actual: Image isn't rendered in ... Read more

44
votes
Fixed

Crash in Transform::GetSiblingIndex when deleting child GameObject of Pr...

Scene Management

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Jul 13, 2017

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Version/s: 2017.2.0b2

How to reproduce:1. Open the attached "PrefabCrash" project2. Drag and drop "Options" Prefab to Hierarchy3. Expand "Options" Prefab ... Read more

24
votes
Fixed

[2018.2] [iOS] [Vuforia] Crash in Thread 1: EXC_BAD_ACCESS (code=1, add...

iOS

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Apr 26, 2018

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Version/s: 2018.2.0a1, 2018.2.0b1

To reproduce:1. Open project2. Add AR camera to the scene3. Build and run on iOS4. Change device rotation Expected: the camera will ... Read more

24
votes
Fixed

GameView's Scale lower limit depends on the Windows Scale setting with H...

Scene/Game View

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Nov 09, 2018

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Version/s: 2018.2.0a6

To reproduce:1. Use a high DPI monitor (anything above 1080p should work)2. Open any project or create a new one3. Drag the Game Vie... Read more

27
votes
Fixed

Projects built with .NET 4.6, DateTime.Now always returns current UTC ti...

Scripting

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Aug 17, 2017

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Version/s: 2017.1.0f3

Reproduction steps:1) Download and open TimeTest.zip project2) Build and run "TimeTest1.unity" scene on an Android device-- Notice t... Read more

11
votes
Fixed

[Shader Graph] Fog Node density returns 0 when it is connected to an Unl...

Package: Shader Graph

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Jan 30, 2020

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Version/s: 7.1.1

Reproduction steps:1. Create a new Project with URP or HDRP2. In the Project window create a new Unlit Graph and open it3. In the Sh... Read more

11
votes
Fixed

[Android][IL2CPP] App crashes after executing Application.Quit

Mobile

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Apr 03, 2020

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Version/s: 2018.4.20f1

Repro steps:1. Open attached project2. Build and Run on Android3. Press the back button4. If the app doesn't crash try to resume it ... Read more