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"Non-invocable member cannot be used like a method" 2D Animation package...
Reproduction steps:1. Open the “2DAnimationBug“ project2. Observe the Console Expected result: no errorsActual result: “Library/Pack... Read more
[Android] Player freezes when loading a Scene on another thread
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build and Run3. In Player, click the gray transparent b... Read more
Shaders are always recompiled when the Editor is opened
Reproduction steps:1. Open the attached “IN-77989“ project2. Open the “Level_Bionic_Downfall“ scene and observe the Scene view3. Not... Read more
Depth pass is rendered with an incorrect matrix in the animation preview...
Reproduction steps:1. Open the “URPAnimationPreview” project2. Navigate to the Animations folder and select any animation asset (e.g... Read more
[XR SDK][Oculus] EarlyUpdate.XRUpdate spikes inconsistently
Reproduction steps:1. Open the attached project ("1262597Repro.zip")2. Open "SampleScene" scene3. Make sure Scene and Game windows a... Read more
Sometimes the wrong image is displayed when using Cursor.SetCursor in so...
Reproduction steps:1. Open the attached project “BadCursor”2. Open Scene “Assets/Scenes/Initialization.unity”3. Enter the Play Mode4... Read more
Crash on D3D12SwapChain::Present when performing various Unity operations
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported to happ... Read more
IL2CPP build fails due to UnityEditor.dll usage in user code
How to reproduce: Open attached project In Build Settings window, Build for Windows IL2CPP Once test completes, examine Console wind... Read more
Performance in Game View is significantly impacted by Gfx.WaitForPresent...
How to reproduce:1. Create a new project using the default 3D template2. Open the Profiler (Window->Analysis->Profiler)3. Ente... Read more
Shader cache is not used when building the Player repeatedly
Reproduction steps:1. Open the attached “BugReportWireframe.zip“ project2. Go to “File → Build settings“3. Press the arrow on the ri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions