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Setting the audio.timeSamples property for the partially downloaded audi...
Steps to reproduce: 1. Open attached project 2. Go into play mode 3. Press the UI button "play" 4. Press ">>" button -"Error executi... Read more
Button isn't highlighted when the mouse re-enters the Button's Child Ima...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Hover the cursor over the white part of the Button in the Gam... Read more
First array element expansion is broken for arrays that use Custom Prope...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene" and select "Input array" in the Hierarchy 3. Try to add bin... Read more
[Regression] [Win] Videos are dark when using Linear color space
How to reproduce: 1. Download attached project file and open "1" Scene 2. Enter Play Mode (make sure Linear color space is selected ... Read more
“DrawMeshInstanced does not support…” error in the Console pops up when ...
Reproduction steps: # Open the attached project # Enter the Play Mode # Hover over the “Potion” GameObject in the Game View # ... Read more
Crash on TcpProtobufClient::EndBatch when creating a Prefab and Cache Se...
Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Scenes/SampleScene" scene 3. Create a new GameObject "Cube" ... Read more
[iOS] App crashes with out of memory exception in UnityGfxDeviceWorker w...
How to reproduce: 1. Build And Run the user’s attached “Flow.zip” project on iOS device 2. Observe the result (Delete the "Libr... Read more
<rdar://problem/43248387> [iOS 12] Xcode reports ~4 times higher memory ...
To reproduce: 1. Create an empty project or use QA attached one 2. Build it for iOS 3. Run on the device with iOS 12 4. Open Debug n... Read more
UWP ARM64 build fails when Script Debugging is enabled
How to reproduce: 1. Open the attached project "project2022.zip" 2. Build the project for UWP with Development Build and Script De... Read more
Symbols that are not Standard ASCII are formatted into different symbols...
To reproduce: 1. Open attached project (blank_test_project-master.zip) 2. Open SampleScene 3. Select BasicStringTest from the Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11