Search Issue Tracker
[Quick Search] Inspector's indicator is in incorrect position
Reproduction steps: 1. Open user attached project "Search Bug Repro.zip" 2. Open Assets > “search - light.asset” 3. Select Dire... Read more
Cloth Intercollision does not work when two GameObjects with Cloth collide
Reproduction steps: 1. Open the attached "1358405.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Observe... Read more
Unity Keyboard shortcut are not being underlined when Underline keyboard...
Steps to reproduce: 1. Open "Control Panel" 2. Open "Ease of Access Center" 3. Select "Make the keyboard easier to use" 4. Enable "... Read more
Monitor.Wait returns false when running tests with IL2CPP
How to reproduce: 1. Open the user-attached project “MonitorWaitBug” 2. Click Window → General → Test Runner 3. Click Run All Tes... Read more
Cannot select console tab after switching current platform API
Steps to reproduce: 1. Create empty project w/ default layout 2. Turn on player settings and de-select automatic API for the platfor... Read more
OS X: Entering "~" in location when creating new project, creates projec...
Tested on Unity 5.2.0 (UnityAds branch) 1. Start Unity 2. Create new project 3. Enter project location "~/Unity/Test" 4. Click Crea... Read more
[Android] [IOS] Player is not rendering Scene when built
Reproduction steps: 1. Open the attached project "BasicEntitiesURPTemplate" 2. Build and run the “Assets/ExampleScene/EntityScene.... Read more
[Inspector Functionality] Inspector doesn't scroll to the bottom when at...
Inspector does not scroll when dragging a component at the bottom to attach it as a component Steps to repro: 1. Create a new proj... Read more
Input.GetJoystickNames() returns an empty array when using an MFI contro...
How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro) 2. Open attached proj... Read more
Setting Terrain.drawHeightmaps to false in OnPreCull Crashes Unity
Steps to reproduce: 1. Open attache project. 2. Open the Demos/Vis/OpenWorld.unity scene. 3. Press Play. 4. Note the crash. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object