Search Issue Tracker
[Mac] Audio from outside of Unity Editor sources glitches when recompiling
How to reproduce: 1. Create a new project 2. Play audio source outside of Unity 3. Go to Window > Package Manager 4. Install any pac... Read more
PrefabImporterEditor.cs throws a null reference exception when opened fr...
Reproduction steps: 1. Download and open the project “BoatAttack” 2. Make sure that Memory Profiler is installed in Package Manage... Read more
Scene Template: Selected scene item is not fully selected and presented ...
How to reproduce: # Create a 2D project; # Go to the "File" menu and select the "Save as Scene Template" sub-menu item; # Ente... Read more
Single key Shortcuts don't work when Focused on UI Toolkit Text Field
Reproduction steps: 1. Open the attached project “UITK_Shortcut2“ 2. Change Main Menu/Edit/Play Shortcut to any single key 3. Ope... Read more
[iOS] Substance RAM footprint is including input texture files
How to reproduce: 1. Open attached project (35518 substance ram.zip) 2. Build to iOS and run - Once run, there should be two spinn... Read more
[Window management] Window header shrinks for Unity and hub after changi...
Window header shrinks for Unity and hub after changing the UI scaling from preferences. Refer to the attached screenshot. Steps to ... Read more
[Shuriken] Limit velocity over lifetime allows negative values
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Play. 4. Select GREEN particle system in Hiera... Read more
[Linux] On clicking scene.unity in File Explorer opens in Text editor in...
On clicking scene.unity in File Explorer opens in Text editor instead of Unity Editor Steps to Reproduce: 1. Create a new Project ... Read more
[Linux] Crash on creating new project in 'mini_get_debug_options'
Crash on launch with the following stack trace: #0 0x007f401ce73ff9 in mini_get_debug_options #1 0x00555773e85e14 in InitializeMo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides