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0
votes
Fixed

Inspector Window provides no preview when .JSON file is selected

Inspector Framework

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Aug 01, 2019

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Version/s: 2019.2.0a7, 2019.2.0b10, 2019.3.0a1

How to reproduce: 1. Open user-supplied project 2. In Project Window > select Assets > AppNavigator.json Expected result: A preview... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps: 1. Open attached "test47" Unity project. 2. Open "Standart Assets/Scenes/withrealgeo" scene. 3. Click on "HoloPr... Read more

0
votes
Duplicate

[Editor] Material Selector gets Material Selected only with first selection

Inspector Framework

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Sep 24, 2019

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Version/s: 2019.3.0a12

Steps to reproduce: 1. Create a new project 2. Create a default material 3. Duplicate it a few times 4. Create a sphere and open the... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Fixed

Using TryDequeue on an empty NativeQueue stops the queue from receiving ...

Package: Unity Native Collections

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Jul 31, 2019

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Version/s: 0.1.0

How to reproduce: 1. Open the attached "NativeQueue Test.zip" project 2. Open "SampleScene" 3. Enter Play mode and inspect the conso... Read more

0
votes
Fixed

[Shuriken] Separate axes makes particle rotate in opposite direction

Shuriken

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Jan 11, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip) 2. Play. 3. Select one of two particle system ... Read more

0
votes
Fixed

Tree component does not work with IndexOutOfRangeException being thrown

Terrain

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Apr 27, 2015

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Version/s: 5.1.0b4

Steps to reproduce this issue: 1. Create a new project 2. Select GameObject->3D Object -> Tree 3. IndexOutOfRangeException is caug... Read more

1
votes
Fixed

[Addressables] Exceptions are thrown at runtime when Play Mode Script op...

Package: Addressables

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Aug 02, 2019

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Version/s: 0.8.6, 1.1.7

How to reproduce: 1. Open the attached project ("case_1173999-steel-flood.zip") 2. Open the repro scene ("World") 3. Build Player Co... Read more

0
votes
Fixed

[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...

Image Effects

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Apr 03, 2015

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Version/s: 5.1.0b1

To reproduce: 1. Open attached project 2. Open TestScene 3. Notice that the game view goes "crazy" Read more

0
votes
Fixed

WebCamTexture is always vertically mirrored on Metal iOS builds

iOS

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Mar 16, 2015

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Version/s: 4.6.2f1

WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project 2)... Read more

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