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0
votes
Fixed

StackOverflowException is thrown when clicking 'Generate Lighting' in th...

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Jun 14, 2023

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Version/s: 2023.2.0a19, 2023.2.0a20

To reproduce: 1. Open a new URP project 2. Open the Lighting window (Window > Rendering > Lighting) 3. In the Lighting window, cl... Read more

0
votes
Fixed

[Editor] Visibility state is not being saved while working in multiple s...

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.1.0b4, 2019.2.0b7

Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro: 1. Create a new ... Read more

0
votes
Fixed

[Properties] Property Search doesn't work with properties with the same ...

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Jan 22, 2024

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Version/s: 2022.3.0f1, 2023.2.0a1, 2023.3.0a1

Both during asset indexing or scene search we index properties by property path. But if 2 types/components have components with the ... Read more

0
votes
Fixed

Reset functionality does not work on Custom Render Texture

Texture

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Oct 14, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b8, 2021.1

Reset functionality does not work on Custom Render Texture Steps to Repro: 1. Create a new Project 2. Project > right-click > Crea... Read more

0
votes
Fixed

[Hub][Linux] Incorrect versions of OpenJDK and NDK get installed when us...

Package: Hub

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Mar 08, 2023

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Version/s: 3.4.1

Reproduction steps: 1. Open the terminal 2. Enter the command “unityhub --headless install --version 2022.2.11f1 --changeset 621cd... Read more

0
votes
Fixed

Order handles are missing when using UnityEvents

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Mar 14, 2024

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Version/s: 2022.3.21f1, 2023.2.14f1, 6000.0.0b11

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Rachidia“ scene 3. Select the “InteractionTrigger” Gam... Read more

0
votes
Won't Fix

Unity Logo texture is included in builds even when Splash Screen is disa...

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Mar 12, 2024

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Version/s: 2022.3.21f1, 2023.2.14f1, 6000.0.0b11

How to reproduce: 1. Open the “2022.2.0a5_splashTexture“ project 2. In Player Settings disable Splash Screen 3. In Build Settings... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Won't Fix

[SpeedTree] Windzone Main/Turbulence settings have no effect

Speedtree Integration

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Apr 30, 2015

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Version/s: 5.1.0b5

To Reproduuce: 1. Open scene test & play. 2. Observe that changing Main & Turbulence setting on the WindZone object has effect on t... Read more

0
votes
Fixed

[HDRP] Missing keyword in Shader Graphs

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Nov 07, 2022

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Version/s: 2023.1.0a17

Steps to reproduce 1) Create an empty HDRP template 2) Create a lit SG  3) Check generated code and observe "WRITE_DECAL_BU... Read more

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