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2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

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Jan 24, 2020

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Version/s: 2019.3, 2020.1.0a20

How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more

3
votes
Fixed

[Shuriken] ParticleSystem.Stop() does not stop if the PS is not visible

Shuriken

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) Download and open scene 'ParticleTest-scene'2) Play the scene and spawn a ParticleSystem (GUI)3) Turn the Came... Read more

0
votes
Fixed

Error i->previewArtifactID == found->second.previewArtifactID' is thrown...

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Jun 06, 2022

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Version/s: 2022.2.0a4, 6000.1.0b4, 6000.2.0a1

This assertion was randomly and rarely reproducible for a couple of years at least for me, but recently it started to happen much mo... Read more

0
votes
Fixed

When moving children off parent crash on SetTransformParentUndo

Assets Management

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Dec 26, 2015

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Version/s: 5.3.0f4

To reproduce issue follow the steps:1. Load this package into a blank projecthttps://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrainc... Read more

0
votes
Fixed

[Perforce] Perforce-locked vfx files can still be edited and saved

Package: Visual Effect Graph

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Oct 23, 2019

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Version/s: circa 7.2.0

It is possible to modify perforce-locked graphs. Repro steps:1. In a perforce-enabled project, open a locked VFX graph asset (i.e. a... Read more

0
votes
Fixed

"GUI Error" and "NullReferenceException" errors are logged in the Consol...

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Mar 18, 2024

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Version/s: 2023.2.15f1, 6000.0.0b12, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Open the Font Asset Creato... Read more

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

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Jan 21, 2020

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Version/s: 7.1.8

Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more

0
votes
Active

[Android] Features associated with the "Meta Quest feature group" do not...

Package: Meta

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Aug 30, 2024

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Version/s: 0.1.2, 1.0.1, 2.0.1

Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform3. Open the XR Plug-in Management tab in Pro... Read more

0
votes
Won't Fix

The single RenderMeshArray is slower and uses more memory in comparison ...

Package: Entities Graphics

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Sep 05, 2024

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Version/s: 1.3.0-exp.1 - Entities, 1.3.0-pre.4 - Entities

How to reproduce:1. Open the “ECSTest“ project2. Open the “Manual ECS Scene“3. Comment the lines from 15 to 191 in the “ManualSpawne... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

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