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0
votes
Fixed

When moving children off parent crash on SetTransformParentUndo

Assets Management

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Dec 26, 2015

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Version/s: 5.3.0f4

To reproduce issue follow the steps:1. Load this package into a blank projecthttps://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrainc... Read more

0
votes
Fixed

Sprite is not sliced accurately into multiple Sprites when slicing Metho...

Package: 2D Sprite

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Oct 23, 2019

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Version/s: 1.0.0

How to reproduce:1. Open the attached 'test-packages-2d.zip' project2. Select Assets -> Test -> 'ExplosionSprite' Sprite3. Ope... Read more

0
votes
Fixed

The gradient ShaderGraph is inverted when using the Perceptual blend mode

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May 17, 2024

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Version/s: 2021.3.38f1, 2022.3.28f1, 6000.0.1f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproductions steps:1. Open the “PerceptualBlendBug.zip” project2. Open the “SampleScene”3. Observe the Game View Expected result: T... Read more

0
votes
Fixed

[Cinemachine] MissingReferenceException errors are thrown on assigning O...

Package: Cinemachine

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Jan 21, 2020

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Version/s: 2.5.0, 2.4.0, 2.3.4, 2.3.3.

-MissingReferenceException errors are thrown continuously on assigning Orbital Transposer for Body property in Virtual Camera prefab... Read more

0
votes
Fixed

"Couldn't open include file" error is thrown when compiling a Shader and...

Shader System

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Jan 21, 2022

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Version/s: 2021.2.0a21, 2021.2.4f1, 2022.1, 2022.2

How to reproduce:1. In Unity Hub, add the user-submitted project2. Under "Editor Version", click the three dots button and select "A... Read more

2
votes
Fixed

ITestRunCallback.RunStarted and ICallbacks.RunStarted are not called whe...

Package: Test-Framework

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May 13, 2024

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Version/s: 1.4.4

Reproduction steps:1. Open the attached “BugRepro” project2. Open the Test Runner window (Window > General > Test Runner)3. Se... Read more

0
votes
Won't Fix

“ValidateSchema Error2” error is thrown in the Player when using IL2CPP ...

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Apr 26, 2024

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Version/s: 2022.3.27f1, 6000.0.0f1

How to reproduce:1. Open the “IL2CPPPlayerDBIssue“ project2. Open the “SampleScene”3. Make sure that “Scripting Backend” is set to “... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Won't Fix

[SpeedTree] Windzone Main/Turbulence settings have no effect

Speedtree Integration

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Apr 30, 2015

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Version/s: 5.1.0b5

To Reproduuce: 1. Open scene test & play.2. Observe that changing Main & Turbulence setting on the WindZone object has effec... Read more

3
votes
Fixed

Duplicates of the previously outgoing transitions are created in the Ani...

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Apr 04, 2024

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Version/s: 2021.3.37f1, 2022.3.24f1, 2023.2.18f1, 6000.0.0b14

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/AnimatorController“ AnimatorController with a text editor a... Read more

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