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0
votes
Postponed

Batching ignores flipped objects

Graphics - General

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Mar 08, 2015

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Version/s: 5.0.0f4

To reproduce the bug please follow the steps1. Open "Test" project2. Open "scene" scene3. Play sceneTake a look at "Flipped Parent" ... Read more

0
votes
Fixed

Icons aren't used for Animation Assets when importing them

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Aug 21, 2025

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Version/s: 2022.3.66f1, 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a5

Steps to reproduce: Drag/Import the attached Unity Package into any Project Observe the Animation Asset icons in the Unity Package I... Read more

0
votes
Fixed

Scroll offset is framerate-dependent when scrolling with velocity in the...

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Dec 08, 2023

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Version/s: 2021.3.33f1, 2022.3.15f1, 2023.2.4f1, 2023.3.0a18, 6000.0.0b11

How to reproduce: Open the “ScrollViewAnimation.zip” project Open the “SampleScene“ Open the Device Simulator window Enter Play Mode... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

0
votes
Active

XR interactable GameObjects are not syncing properly over the network wh...

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Sep 26, 2022

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Version/s: 2021.3.2f1

Reproduction steps: Open the user’s attached project “peerium_labs_URP_SimplifiedForNetworkSockedIssueRepro.zip” Build for PC Standa... Read more

0
votes
Fixed

Crash on BatchApplyPropertiesFromSourceAssetDB when opening a specific p...

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Dec 04, 2023

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Version/s: 2023.2.1f1, 2023.3.0a16

Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
By Design

Intensity parameter ignores Culling Mask causing incorrect lightning whe...

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Jul 01, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps:1. Open the "MainLightBug" project2. Open "SampleScene" Scene3. Observe the Game view Expected result: Cube is re... Read more

0
votes
Not Reproducible

[XR] URP fails to clear the XR Render Textures

XR SDK

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Oct 03, 2019

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Version/s: 2020.1.0a8

Read more

0
votes
Won't Fix

Vertical bar position on Demo Audio Effect does not match their values w...

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Mar 01, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.13f1, 2023.3.0b10

How to reproduce:1. Open the “VerticalBarVisualBug.zip“ project2. Open the Audio Mixed tab3. Create two sibling Audio Groups4. Add a... Read more

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