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0
votes
Fixed

ArgumentException is thrown and textures become unreadable when AssetBun...

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Jul 23, 2025

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Version/s: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/TestLoadTextureFromBundle.unity“ Scene3. Enter ... Read more

0
votes
Fixed

Public char variables uneditable in Inspector when project setting "Use ...

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Oct 21, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Steps to reproduce:1. Open the attached “IN-119605” project2. Select “chars” GameObject in the Hierarchy window3. Set variable “A” v... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

1
votes
Won't Fix

"alphaHitTestMinimumThreshold" sometimes doesn't hit the Image when the ...

uGUI

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Apr 02, 2023

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Version/s: 2020.3.47f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a6

Steps to reproduce:1. Open the attached “ImageTypeBug” project2. Open the “SampleScene” scene3. Enter Play Mode4. Press the left mou... Read more

0
votes
Fixed

[Editor::UI] Enabling disabling an image UI component causes redraw issu...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened[Editor::UI] En... Read more

0
votes
Fixed

[TextureImport] Since 5.3 crashes in batch mode when importing certain t...

Asset Import

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Jan 05, 2016

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Version/s: 5.3.0f4

Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x)Editor running in batchmode (does not repro in the Editor GUI)ASTC Texture C... Read more

0
votes
Fixed

Color of baked Lightmaps is incorrect when a Material with Emission is p...

Progressive Lightmapper

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" (Assets/Scene.unity)3. In the Project window, select th... Read more

0
votes
Fixed

Inspector does not show "-" symbol in the Layer/Tag fields when several ...

IMGUI

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Oct 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached "Repro1191296.zip" Project2. Select all the GameObjects in the Scene using CTRL+A3. Observe th... Read more

0
votes
Won't Fix

UX: Prefab Family Popup terminology needs to be improved.

Scene Management

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Apr 11, 2023

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Version/s: 2022.2.14f1, 2023.1.0b13, 2023.2.0a9, 2023.3.0a3

Prefab Family Popup: "This Prefab doesn't have any children. Prefab Variants created from this Prefab will be listed here." -> Pr... Read more

0
votes
Active

System reaches high memory usage and crashes when building with ECS-baking

Entity Component System (ECS)

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Aug 05, 2025

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Version/s: 6000.4.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Profiles3. Observe that the Scenes "Scenes/GameBootstrapSce... Read more

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